L2JPREMIUM  5M
com.premium.game.datatables.xml.MapRegionTable Member List

This is the complete list of members for com.premium.game.datatables.xml.MapRegionTable, including all inherited members.

convertLocNameToL2Region(int locName) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getAreaCastle(L2Character activeChar) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getChaosRestartPoint(int restartId) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getChaosRestartPoint(L2PcInstance activeChar) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getInstance() (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinlinestatic
getL2Region(L2PcInstance player) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getLocationFromPoint3D(Point3D point) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getNextAccessibleRestartId(L2MapRegionRestart restart, L2PcInstance activeChar) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getRegion(int x, int y) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getRegion(int x, int y, int z) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getRegion(L2Character activeChar) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getRegionById(int regionId) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getRegions() (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getRestartLocation(int restartId) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getRestartLocation(L2PcInstance activeChar) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getRestartPoint(int restartId) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getRestartPoint(L2MapRegion region, L2PcInstance activeChar) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getRestartPoint(L2PcInstance activeChar) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
getTeleToLocation(L2Character activeChar, TeleportWhereType teleportWhere) (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
MapRegionTable() (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline
reload() (defined in com.premium.game.datatables.xml.MapRegionTable)com.premium.game.datatables.xml.MapRegionTableinline