| _log (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | protectedstatic |
| checkIfInPeaceZone(int x, int y, int z) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| checkIfInRiftZone(int x, int y, int z, boolean excludePeaceZone) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| getInstance() (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inlinestatic |
| getRoom(byte type, byte room) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| getWaitingRoomTeleport() (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| handleCheat(L2PcInstance player, L2Npc npc) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| isAreaAvailable(byte area) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| isRoomAvailable(byte area, byte room) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| killRift(DimensionalRift d) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| load() (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| reload() (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| showHtmlFile(L2PcInstance player, String file, L2Npc npc) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| start(L2PcInstance player, byte type, L2Npc npc) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
| teleportToWaitingRoom(L2PcInstance player) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |