_log (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | protectedstatic |
checkIfInPeaceZone(int x, int y, int z) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
checkIfInRiftZone(int x, int y, int z, boolean excludePeaceZone) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
getInstance() (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inlinestatic |
getRoom(byte type, byte room) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
getWaitingRoomTeleport() (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
handleCheat(L2PcInstance player, L2Npc npc) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
isAreaAvailable(byte area) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
isRoomAvailable(byte area, byte room) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
killRift(DimensionalRift d) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
load() (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
reload() (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
showHtmlFile(L2PcInstance player, String file, L2Npc npc) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
start(L2PcInstance player, byte type, L2Npc npc) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |
teleportToWaitingRoom(L2PcInstance player) (defined in com.premium.game.manager.DimensionalRiftManager) | com.premium.game.manager.DimensionalRiftManager | inline |