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com.premium.game.manager.clanhallsiege.DevastatedCastleSiege Member List

This is the complete list of members for com.premium.game.manager.clanhallsiege.DevastatedCastleSiege, including all inherited members.

_clanhall (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiege
_isRegistrationOver (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeprotected
_log (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeprotectedstatic
_siegeEndDate (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiege
announceToPlayer(String message) (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
checkIsRegistered(L2Clan clan) (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
clearSiegeClan() (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
endSiege(L2Character par) (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
getDoors() (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
getInstance() (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinlinestatic
getIsInProgress() (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
getIsRegistrationOver() (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
getRegisteredClans() (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
getSiegeDate() (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
listRegisterClan(L2PcInstance player) (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
load() (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinlinestatic
registerClan(L2PcInstance player) (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
registerSiegeZone(L2SiegeZone zone) (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
removeSiegeClan(int clanId) (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
removeSiegeClan(L2PcInstance player) (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
restoreSiegeDate(int ClanHallId) (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
saveSiegeClan(L2Clan clan) (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
setIsInProgress(boolean par) (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
setNewSiegeDate(long siegeDate, int ClanHallId, int hour) (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
setSiegeDate(Calendar par) (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
spawnDoor() (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
startSiege() (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline
updatePlayerSiegeStateFlags(boolean clear) (defined in com.premium.game.manager.clanhallsiege.DevastatedCastleSiege)com.premium.game.manager.clanhallsiege.DevastatedCastleSiegeinline