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com.premium.game.manager.clanhallsiege.FortressOfDeadSiege Member List

This is the complete list of members for com.premium.game.manager.clanhallsiege.FortressOfDeadSiege, including all inherited members.

_clanhall (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiege
_isRegistrationOver (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeprotected
_log (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeprotectedstatic
_siegeEndDate (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiege
announceToPlayer(String message) (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
checkIsRegistered(L2Clan clan) (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
clearSiegeClan() (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
endSiege(L2Character par) (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
getDoors() (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
getInstance() (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinlinestatic
getIsInProgress() (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
getIsRegistrationOver() (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
getRegisteredClans() (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
getSiegeDate() (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
listRegisterClan(L2PcInstance player) (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
load() (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinlinestatic
registerClan(L2PcInstance player) (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
registerSiegeZone(L2SiegeZone zone) (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
removeSiegeClan(int clanId) (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
removeSiegeClan(L2PcInstance player) (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
restoreSiegeDate(int ClanHallId) (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
saveSiegeClan(L2Clan clan) (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
setIsInProgress(boolean par) (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
setNewSiegeDate(long siegeDate, int ClanHallId, int hour) (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
setSiegeDate(Calendar par) (defined in com.premium.game.manager.ClanHallSiege)com.premium.game.manager.ClanHallSiegeinline
spawnDoor() (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
startSiege() (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline
updatePlayerSiegeStateFlags(boolean clear) (defined in com.premium.game.manager.clanhallsiege.FortressOfDeadSiege)com.premium.game.manager.clanhallsiege.FortressOfDeadSiegeinline