L2JPREMIUM  5M
com.premium.game.manager.grandbosses.FrintezzaManager Member List

This is the complete list of members for com.premium.game.manager.grandbosses.FrintezzaManager, including all inherited members.

_bossSpawn (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLair
_canPlayMusic (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_cubeSpawn (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_deamons (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_frintezza (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_isWeakScarlet (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_log (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairprotectedstatic
_minions (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_portraits (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_questName (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairprotected
_scarlet (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_skipMusic (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_startTask (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_state (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairprotected
_tocadj (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_weakScarlet (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
_zone (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityprotected
ACTIVITY_TIME (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManager
banishForeigners() (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
BossLair() (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinline
broadcastToPlayers(L2GameServerPacket gsp) (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
broadcastToPlayers(String message) (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
callAssist(L2Character attacker) (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
checkAnnihilated() (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinline
checkBanish(L2PcInstance cha) (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinlineprotected
checkIfInZone(int x, int y) (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
checkIfInZone(int x, int y, int z) (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
checkIfInZone(L2Object cha) (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
clearLair() (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinline
finish() (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
FrintezzaManager() (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
getCastleId() (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
getClassName() (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
getDistanceToZone(int x, int y) (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
getEpicName() (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinline
getFortId() (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
getInstance() (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinlinestatic
getLairs() (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinlinestatic
getManagerName() (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinline
getPlayersInside() (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
getRandomPlayer() (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
getState() (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinline
getTownId() (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
getZone() (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
init() (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
isEnableEnterToLair() (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinline
isPlayersAnnihilated() (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinline
onEnter(L2Character cha) (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
onExit(L2Character cha) (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinline
onKill(L2Npc npc) (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
printState() (defined in com.premium.game.manager.grandbosses.BossLair)com.premium.game.manager.grandbosses.BossLairinlineprotected
registerZone(L2Zone zone) (defined in com.premium.game.model.entity.Entity)com.premium.game.model.entity.Entityinline
respawnScarlet() (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
setIdle(L2Character target) (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
setRespawn() (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
setUnspawn() (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
showSocialActionMovie(L2Npc target, int dist, int yaw, int pitch, int time, int duration, int socialAction) (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
skipMusic() (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
start() (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline
stopActivity() (defined in com.premium.game.manager.grandbosses.FrintezzaManager)com.premium.game.manager.grandbosses.FrintezzaManagerinline