| addItem(int objectId, int count) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| addItem(int objectId, int count, int price) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| addItemByItemId(int itemId, int count, int price) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| adjustAvailableItem(L2ItemInstance item) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| adjustItemRequest(ItemRequest item) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| adjustItemRequestByItemId(ItemRequest item) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| calcItemsWeight() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| clear() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| confirm() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| countItemsSlots(L2PcInstance partner) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| getAvailableItems(PcInventory inventory) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| getItem(int objectId) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| getItemCount() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| getItems() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| getOwner() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| getPartner() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| getTitle() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| invalidateConfirmation() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| isConfirmed() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| isLocked() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| isPackaged() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| lock() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| privateStoreBuy(L2PcInstance player, ItemRequest[] items, int price) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| privateStoreSell(L2PcInstance player, ItemRequest[] items) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| removeItem(int objectId, int itemId, int count) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| setPackaged(boolean value) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| setPartner(L2PcInstance partner) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| setTitle(String title) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| TradeList(L2PcInstance owner) (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |
| updateItems() (defined in com.premium.game.model.TradeList) | com.premium.game.model.TradeList | inline |