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| FolkStatus (L2Npc activeChar) |
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L2NpcInstance | getActiveChar () |
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| NpcStatus (L2Npc activeChar) |
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| CharStatus (L2Character activeChar) |
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final double | getCurrentCp () |
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final double | getCurrentHp () |
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final double | getCurrentMp () |
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final void | increaseHp (double value) |
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final void | reduceCp (int value) |
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final void | reduceHp (double value, L2Character attacker) |
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final void | reduceHp (double value, L2Character attacker, boolean awake) |
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final void | reduceHp (double value, L2Character attacker, boolean awake, boolean isDOT) |
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void | reduceMp (double value) |
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final void | regenTask () |
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final void | setCurrentCp (double newCp) |
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final void | setCurrentHp (double newHp) |
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final void | setCurrentHpMp (double newHp, double newMp) |
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final void | setCurrentMp (double newMp) |
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synchronized final void | startHpMpRegeneration () |
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synchronized final void | stopHpMpRegeneration () |
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final L2Character | _activeChar |
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static final Logger | _log = Logger.getLogger(CharStatus.class) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/model/actor/status/FolkStatus.java