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boolean | canAttack (L2Character attacker, L2Character target) |
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boolean | canBeSkillTarget (L2Character caster, L2Character target, L2Skill skill) |
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boolean | canDoAction (L2PcInstance player, int action) |
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boolean | canDropItems (L2Attackable victim, L2PcInstance killer) |
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boolean | canGaveExp (L2Attackable victim) |
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boolean | canInteract (L2Character actor, L2Character target) |
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boolean | canLogout (L2PcInstance player) |
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boolean | canLostExpOnDie () |
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boolean | canRegister (L2PcInstance player) |
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boolean | canTeleportOnDie (L2PcInstance player) |
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boolean | canUseItem (L2Character actor, L2ItemInstance item) |
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boolean | canUseSkill (L2Character caster, L2Skill skill) |
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abstract boolean | finish () |
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int | getCharNameColor (L2PcInstance cha, L2PcInstance other) |
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int | getCharTitleColor (L2PcInstance cha, L2PcInstance other) |
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abstract String | getName () |
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String | getName (L2PcInstance cha, L2PcInstance other) |
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int | getRegistredPlayersCount () |
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abstract int | getState () |
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String | getTitle (L2PcInstance cha, L2PcInstance other) |
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abstract boolean | isParticipant (L2PcInstance player) |
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boolean | isRunning () |
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abstract boolean | load () |
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abstract void | onCommand (L2PcInstance actor, String command, String params) |
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abstract void | onKill (L2Character killer, L2Character victim) |
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void | onLogin (L2PcInstance player) |
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void | onLogout (L2PcInstance player) |
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abstract boolean | onNPCTalk (L2Npc l2Npc, L2PcInstance talker) |
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void | onRevive (L2Character actor) |
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void | onSkillHit (L2Character caster, L2Character target, L2Skill skill) |
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abstract boolean | register (L2PcInstance player) |
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abstract void | remove (L2PcInstance player) |
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boolean | requestRevive (L2PcInstance cha, int _requestedPointType) |
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void | setEventScript (IGameEventScript script) |
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abstract boolean | start () |
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