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| Castle (int castleId) |
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void | addContractFort (int fortId) |
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void | addToTreasury (int amount) |
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boolean | addToTreasuryNoTax (int amount) |
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boolean | checkTaxPercent (L2PcInstance activeChar, int taxPercent) |
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void | closeDoor (L2PcInstance activeChar, int doorId) |
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void | engrave (L2Clan clan, int objId) |
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int | getBloodAliance () |
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final int | getCastleId () |
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synchronized CropProcure | getCrop (int cropId, int period) |
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List< CropProcure > | getCropProcure (int period) |
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final L2DoorInstance | getDoor (int doorId) |
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final List< L2DoorInstance > | getDoors () |
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CastleFunction | getFunction (int type) |
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boolean | getIsTimeRegistrationOver () |
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int | getManorCost (int period) |
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int | getNewCastleTax () |
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List< L2Skill > | getResidentialSkills () |
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synchronized SeedProduction | getSeed (int seedId, int period) |
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List< SeedProduction > | getSeedProduction (int period) |
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final boolean | getShowNpcCrest () |
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final Siege | getSiege () |
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final Calendar | getSiegeDate () |
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final int | getTaxPercent () |
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final double | getTaxRate () |
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Calendar | getTimeRegistrationOverDate () |
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int | getTrapUpgradeLevel (int towerIndex) |
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final int | getTreasury () |
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void | giveResidentialSkills (L2PcInstance player) |
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boolean | isAutoTime () |
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boolean | isHaveContrctetFort () |
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boolean | isNextPeriodApproved () |
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void | loadDoorUpgrade () |
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void | openCloseDoor (L2PcInstance activeChar, int doorId, boolean open) |
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void | openDoor (L2PcInstance activeChar, int doorId) |
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void | removeContractFort (int fortId) |
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void | removeDoorUpgrade () |
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void | removeFunction (int functionType) |
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void | removeOwner (L2Clan clan) |
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void | removeResidentialSkills (L2PcInstance player) |
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void | removeTrapUpgrade () |
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void | removeUpgrade () |
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void | resetArtifact () |
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void | saveCropData () |
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void | saveCropData (int period) |
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void | saveSeedData () |
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void | saveSeedData (int period) |
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void | setBloodAliance (int cnt) |
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void | setCropProcure (List< CropProcure > crop, int period) |
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void | setIsTimeRegistrationOver (boolean val) |
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void | setNextPeriodApproved (boolean val) |
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void | setOwner (L2Clan clan) |
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void | setSeedProduction (List< SeedProduction > production, int period) |
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final void | setShowNpcCrest (boolean showNpcCrest) |
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void | setTaxPercent (int taxPercent) |
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void | setTrapUpgrade (int towerIndex, int level, boolean save) |
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void | SetUpNewTax (int NewTax) |
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void | spawnDoor () |
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void | spawnDoor (boolean isDoorWeak) |
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void | updateClansReputation () |
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void | updateCrop (int cropId, int amount, int period) |
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boolean | updateFunctions (L2PcInstance player, int type, int lvl, int lease, long rate, boolean addNew) |
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void | updateSeed (int seedId, int amount, int period) |
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void | updateShowNpcCrest () |
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void | upgradeDoor (int doorId, int hp, boolean db) |
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boolean | checkBanish (L2PcInstance cha) |
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boolean | checkIfInZoneBattlefield (int x, int y, int z) |
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boolean | checkIfInZoneBattlefield (L2Object obj) |
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boolean | checkIfInZoneHeadQuarters (int x, int y, int z) |
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boolean | checkIfInZoneHeadQuarters (L2Object obj) |
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final L2SiegeZone | getBattlefield () |
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final L2Zone | getDefenderSpawn () |
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final L2Zone | getHeadQuarters () |
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final String | getName () |
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final int | getOwnerId () |
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final L2Zone | getTeleZone () |
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void | oustAllPlayers () |
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void | registerDefenderSpawn (L2Zone zone) |
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void | registerHeadquartersZone (L2Zone zone) |
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void | registerSiegeZone (L2SiegeZone zone) |
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void | registerTeleportZone (L2Zone zone) |
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void | banishForeigners () |
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void | broadcastToPlayers (L2GameServerPacket gsp) |
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void | broadcastToPlayers (String message) |
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boolean | checkIfInZone (int x, int y) |
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boolean | checkIfInZone (int x, int y, int z) |
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boolean | checkIfInZone (L2Object cha) |
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String | getClassName () |
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double | getDistanceToZone (int x, int y) |
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int | getFortId () |
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List< L2PcInstance > | getPlayersInside () |
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L2PcInstance | getRandomPlayer () |
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int | getTownId () |
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L2Zone | getZone () |
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void | registerZone (L2Zone zone) |
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