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| Siege (Castle castle) |
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void | announceToOpponent (SystemMessage sm, boolean toAtk) |
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void | announceToOpponent (SystemMessage sm, L2Clan self) |
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void | announceToParticipants (SystemMessage sm) |
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void | announceToPlayer (String message, boolean inAreaOnly) |
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void | announceToPlayer (SystemMessage sm, boolean inAreaOnly) |
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void | approveSiegeDefenderClan (int clanId) |
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boolean | checkIfAlreadyRegisteredForSameDay (L2Clan clan) |
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boolean | checkIfInZone (int x, int y, int z) |
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boolean | checkIfInZone (L2Object object) |
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boolean | checkIsAttacker (L2Clan clan) |
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boolean | checkIsDefender (L2Clan clan) |
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boolean | checkIsDefenderWaiting (L2Clan clan) |
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void | clearSiegeClan () |
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void | clearSiegeWaitingClan () |
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void | disableTraps () |
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void | endSiege () |
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void | endTimeRegistration (boolean automatic) |
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final L2SiegeClan | getAttackerClan (int clanId) |
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final L2SiegeClan | getAttackerClan (L2Clan clan) |
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final List< L2SiegeClan > | getAttackerClans () |
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List< L2PcInstance > | getAttackersInZone () |
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final Castle | getCastle () |
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L2Npc | getClosestFlag (L2Object obj) |
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int | getControlTowerCount () |
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int | getControlTowerMaxCount () |
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final L2SiegeClan | getDefenderClan (int clanId) |
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final L2SiegeClan | getDefenderClan (L2Clan clan) |
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final List< L2SiegeClan > | getDefenderClans () |
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List< L2PcInstance > | getDefendersButNotOwnersInZone () |
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final L2SiegeClan | getDefenderWaitingClan (int clanId) |
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final L2SiegeClan | getDefenderWaitingClan (L2Clan clan) |
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final List< L2SiegeClan > | getDefenderWaitingClans () |
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Set< L2Npc > | getFlag (L2Clan clan) |
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int | getFlameTowerMaxCount () |
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final boolean | getIsInProgress () |
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final boolean | getIsRegistrationOver () |
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final boolean | getIsTimeRegistrationOver () |
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List< L2PcInstance > | getOwnersInZone () |
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List< L2PcInstance > | getPlayersInZone () |
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final Calendar | getSiegeDate () |
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final SiegeGuardManager | getSiegeGuardManager () |
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List< L2PcInstance > | getSpectatorsInZone () |
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final Calendar | getTimeRegistrationOverDate () |
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final L2SiegeZone | getZone () |
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boolean | isTrapsActive () |
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void | killedCT (L2Npc ct) |
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void | killedFlag (L2Npc flag) |
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void | listRegisterClan (L2PcInstance player) |
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void | midVictory () |
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void | registerAttacker (L2PcInstance player) |
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void | registerDefender (L2PcInstance player) |
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void | removeSiegeClan (int clanId) |
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void | removeSiegeClan (L2Clan clan) |
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void | removeSiegeClan (L2PcInstance player) |
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void | saveSiegeDate () |
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void | startAutoTask () |
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void | startSiege () |
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void | teleportPlayer (TeleportWhoType teleportWho, TeleportWhereType teleportWhere) |
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void | updatePlayerSiegeStateFlags (boolean clear) |
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