L2JPREMIUM  5M
com.premium.game.model.itemcontainer.PcInventory Member List

This is the complete list of members for com.premium.game.model.itemcontainer.PcInventory, including all inherited members.

_items (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerprotected
_log (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerprotectedstatic
_totalWeight (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryprotected
addAdena(String process, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
addAncientAdena(String process, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
addItem(String process, int itemId, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
addItem(String process, L2ItemInstance item, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
addItem(L2ItemInstance item) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinlineprotected
addPaperdollListener(PaperdollListener listener) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
addWearItem(String process, int itemId, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
ADENA_ID (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventorystatic
adjustAvailableItem(TradeItem item) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
ANCIENT_ADENA_ID (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventorystatic
deleteMe() (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
destroyAllItems(String process, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
destroyItem(String process, int objectId, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
destroyItem(String process, L2ItemInstance item, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
destroyItem(String process, L2ItemInstance item, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
destroyItemByItemId(String process, int itemId, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
dropItem(String process, int objectId, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
dropItem(String process, L2ItemInstance item, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
equipItem(L2ItemInstance item) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
equipItemAndRecord(L2ItemInstance item) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
findArrowForBow(L2Item bow) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
getAdena() (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getAdenaInstance() (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getAllItemsByItemId(int itemId) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getAllItemsByItemId(int itemId, int enchantment) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getAncientAdena() (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getAncientAdenaInstance() (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getAugmentedItems() (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getAvailableItems(boolean allowAdena) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getAvailableItems(TradeList tradeList) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getBaseLocation() (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinlineprotected
getEquipLocation() (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinlineprotected
getInventoryItemCount(int itemId, int enchantLevel) (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
getItemByItemId(int itemId) (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
getItemByItemId(int itemId, L2ItemInstance itemToIgnore) (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
getItemByObjectId(int objectId) (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
getItems() (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
getItemsByItemId(int itemId) (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
getOwner() (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getOwnerId() (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
getPaperdollAugmentationId(int slot) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
getPaperdollIndex(int slot) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinlinestatic
getPaperdollItem(int slot) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
getPaperdollItemByL2ItemId(int slot) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
getPaperdollItemDisplayId(int slot) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
getPaperdollItemId(int slot) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
getPaperdollObjectId(int slot) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
getSize() (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
getTotalWeight() (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
getUnequippedSize() (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
getUniqueItems(boolean allowAdena, boolean allowAncientAdena) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getUniqueItems(boolean allowAdena, boolean allowAncientAdena, boolean onlyAvailable) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getUniqueItemsByEnchantLevel(boolean allowAdena, boolean allowAncientAdena) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getUniqueItemsByEnchantLevel(boolean allowAdena, boolean allowAncientAdena, boolean onlyAvailable) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
getWearedMask() (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
Inventory() (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinlineprotected
ItemContainer() (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinlineprotected
MAX_ARMOR_WEIGHT (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
newRecorder() (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
PAPERDOLL_ALLDRESS (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_BACK (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_CHEST (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_FACE (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_FEET (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_FULLARMOR (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_GLOVES (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_HAIR (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_HAIR2 (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_HAIRALL (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_HEAD (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_LEAR (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_LEGS (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_LFINGER (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_LHAND (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_LREAR (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_LRFINGER (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_LRHAND (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_NECK (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_REAR (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_RFINGER (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_RHAND (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_TOTALSLOTS (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PAPERDOLL_UNDER (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventorystatic
PcInventory(L2PcInstance owner) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
reduceAdena(String process, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
reduceAncientAdena(String process, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
refreshWeight() (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
reloadEquippedItems() (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
removeItem(L2ItemInstance item) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinlineprotected
removePaperdollListener(PaperdollListener listener) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
restore() (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
restoreArmorSetPassiveSkill() (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
restoreEquipedItemsPassiveSkill() (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
restoreVisibleInventory(int objectId) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinlinestatic
setPaperdollItem(int slot, L2ItemInstance item) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
transferItem(String process, int objectId, int count, ItemContainer target, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
unEquipItemInBodySlotAndRecord(int slot) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
unEquipItemInSlot(int pdollSlot) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
unEquipItemInSlotAndRecord(int slot) (defined in com.premium.game.model.itemcontainer.Inventory)com.premium.game.model.itemcontainer.Inventoryinline
updateDatabase() (defined in com.premium.game.model.itemcontainer.ItemContainer)com.premium.game.model.itemcontainer.ItemContainerinline
updateInventory(L2ItemInstance newItem) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
validateCapacity(int slots) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
validateCapacity(L2ItemInstance item) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
validateCapacity(List< L2ItemInstance > items) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
validateCapacityByItemId(int ItemId) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline
validateWeight(int weight) (defined in com.premium.game.model.itemcontainer.PcInventory)com.premium.game.model.itemcontainer.PcInventoryinline