| _items (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | protected |
| _log (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | protectedstatic |
| addItem(L2ItemInstance item) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inlineprotected |
| addItem(String process, int itemId, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| addItem(String process, L2ItemInstance item, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| addWearItem(String process, int itemId, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| deleteMe() (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| destroyAllItems(String process, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| destroyItem(String process, int objectId, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| destroyItem(String process, L2ItemInstance item, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| destroyItem(String process, L2ItemInstance item, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| destroyItemByItemId(String process, int itemId, int count, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| getAdena() (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| getBaseLocation() (defined in com.premium.game.model.itemcontainer.PcWarehouse) | com.premium.game.model.itemcontainer.PcWarehouse | inline |
| getInventoryItemCount(int itemId, int enchantLevel) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| getItemByItemId(int itemId) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| getItemByItemId(int itemId, L2ItemInstance itemToIgnore) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| getItemByObjectId(int objectId) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| getItems() (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| getItemsByItemId(int itemId) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| getLocationId() (defined in com.premium.game.model.itemcontainer.PcWarehouse) | com.premium.game.model.itemcontainer.PcWarehouse | inline |
| getLocationId(boolean dummy) (defined in com.premium.game.model.itemcontainer.PcWarehouse) | com.premium.game.model.itemcontainer.PcWarehouse | inline |
| getOwner() (defined in com.premium.game.model.itemcontainer.PcWarehouse) | com.premium.game.model.itemcontainer.PcWarehouse | inline |
| getOwnerId() (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| getSize() (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| getUnequippedSize() (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| ItemContainer() (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inlineprotected |
| PcWarehouse(L2PcInstance owner) (defined in com.premium.game.model.itemcontainer.PcWarehouse) | com.premium.game.model.itemcontainer.PcWarehouse | inline |
| refreshWeight() (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inlineprotected |
| removeItem(L2ItemInstance item) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inlineprotected |
| restore() (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| setLocationId(L2PcInstance dummy) (defined in com.premium.game.model.itemcontainer.PcWarehouse) | com.premium.game.model.itemcontainer.PcWarehouse | inline |
| transferItem(String process, int objectId, int count, ItemContainer target, L2PcInstance actor, L2Object reference) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| updateDatabase() (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |
| validateCapacity(int slots) (defined in com.premium.game.model.itemcontainer.PcWarehouse) | com.premium.game.model.itemcontainer.PcWarehouse | inline |
| validateWeight(int weight) (defined in com.premium.game.model.itemcontainer.ItemContainer) | com.premium.game.model.itemcontainer.ItemContainer | inline |