| _log (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | protectedstatic |
| addAggroRangeEnterId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addAttackId(int attackId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addEventId(int npcId, QuestEventType eventType) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addFactionCallId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addFirstTalkId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addIntentionChange(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addKillId(int killId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addKillId(int... killIds) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addSkillSeeId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addSkillUseId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addSpawn(int npcId, int x, int y, int z, int heading, boolean randomOffset, int despawnDelay) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addSpawn(int npcId, int x, int y, int z, int heading, boolean randomOffset, int despawnDelay, boolean isSummonSpawn) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addSpawn(int npcId, L2Character cha) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addSpawn(int npcId, L2Character cha, boolean isSummonSpawn) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addSpawnId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addSpellFinishedId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addStartNpc(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| addTalkId(int talkId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| cancelQuestTimer(String name, L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| cancelQuestTimers(String name) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| contains(int[] array, int obj) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
| contains(T[] array, T obj) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
| createQuestInDb(QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
| createQuestVarInDb(QuestState qs, String var, String value) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
| deleteAllGlobalQuestVars() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| deleteGlobalQuestVar(String var) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| deleteQuestInDb(QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
| deleteQuestVarInDb(QuestState qs, String var) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
| findAllEvents() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
| getDescr() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getInitialState() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getLastLoadTime() (defined in com.premium.game.scripting.ManagedScript) | com.premium.game.scripting.ManagedScript | inlineprotected |
| getName() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getQuestIntId() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getQuestTimer(String name, L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getRandomPartyMember(L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getRandomPartyMember(L2PcInstance player, String value) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getRandomPartyMember(L2PcInstance player, String var, String value) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getRandomPartyMemberState(L2PcInstance player, byte state) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getRegisteredItemIds() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getScriptFile() (defined in com.premium.game.scripting.ManagedScript) | com.premium.game.scripting.ManagedScript | inline |
| getScriptManager() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| getScriptName() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| init_LoadGlobalData() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlineprotected |
| isActive() (defined in com.premium.game.scripting.ManagedScript) | com.premium.game.scripting.ManagedScript | inline |
| loadGlobalQuestVar(String var) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| ManagedScript() (defined in com.premium.game.scripting.ManagedScript) | com.premium.game.scripting.ManagedScript | inline |
| newQuestState(L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifyAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifyAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet, L2Skill skill) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifyDeath(L2Character killer, L2Character victim, QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifyEvent(String event, L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifyExitQuest(L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifyFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifyFirstTalk(L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifyIntentionChange(L2Character npc, CtrlIntention newIntention) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifyKill(L2Npc npc, L2PcInstance killer, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifySkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifySpawn(L2Npc npc) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifySpellFinished(L2Npc instance, L2PcInstance player, L2Skill skill) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| notifyTalk(L2Npc npc, QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onAdvEvent(String event, L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet, L2Skill skill) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onDeath(L2Character killer, L2Character victim, QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onDisconnect(QuestState qs, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onEvent(String event, QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onEvent(String event, QuestState qs, boolean gmShopUser) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onExitQuest(L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onFirstTalk(L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onIntentionChange(L2Character cha, CtrlIntention newIntention) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onKill(L2Npc npc, L2PcInstance killer, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onLogin(QuestState qs, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onSkillUse(L2Npc npc, L2PcInstance caster, L2Skill skill) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onSpawn(L2Npc npc) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| onTalk(L2Npc npc, L2PcInstance talker) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| playerEnter(L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
| Quest(int questId, String name, String descr) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| questItemIds (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | |
| reload() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| removeQuestTimer(QuestTimer timer) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| saveGlobalData() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| saveGlobalQuestVar(String var, String value) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| setActive(boolean status) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| setInitialState(QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| setLastLoadTime(long lastLoadTime) (defined in com.premium.game.scripting.ManagedScript) | com.premium.game.scripting.ManagedScript | inlineprotected |
| setState(QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| showError(L2PcInstance player, Throwable t) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| showHtmlFile(L2PcInstance player, String fileName) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| showHtmlFile(L2PcInstance player, String fileName, boolean loadOnly) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| showResult(L2PcInstance player, String res) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| startQuestTimer(String name, long time, L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| startQuestTimer(String name, long time, L2Npc npc, L2PcInstance player, boolean repeating) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| unload() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
| updateQuestInDb(QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
| updateQuestVarInDb(QuestState qs, String var, String value) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |