_log (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | protectedstatic |
addAggroRangeEnterId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addAttackId(int attackId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addEventId(int npcId, QuestEventType eventType) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addFactionCallId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addFirstTalkId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addIntentionChange(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addKillId(int killId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addKillId(int... killIds) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addSkillSeeId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addSkillUseId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addSpawn(int npcId, int x, int y, int z, int heading, boolean randomOffset, int despawnDelay) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addSpawn(int npcId, int x, int y, int z, int heading, boolean randomOffset, int despawnDelay, boolean isSummonSpawn) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addSpawn(int npcId, L2Character cha) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addSpawn(int npcId, L2Character cha, boolean isSummonSpawn) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addSpawnId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addSpellFinishedId(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addStartNpc(int npcId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
addTalkId(int talkId) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
cancelQuestTimer(String name, L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
cancelQuestTimers(String name) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
contains(int[] array, int obj) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
contains(T[] array, T obj) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
createQuestInDb(QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
createQuestVarInDb(QuestState qs, String var, String value) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
deleteAllGlobalQuestVars() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
deleteGlobalQuestVar(String var) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
deleteQuestInDb(QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
deleteQuestVarInDb(QuestState qs, String var) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
findAllEvents() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
getDescr() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getInitialState() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getLastLoadTime() (defined in com.premium.game.scripting.ManagedScript) | com.premium.game.scripting.ManagedScript | inlineprotected |
getName() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getQuestIntId() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getQuestTimer(String name, L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getRandomPartyMember(L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getRandomPartyMember(L2PcInstance player, String value) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getRandomPartyMember(L2PcInstance player, String var, String value) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getRandomPartyMemberState(L2PcInstance player, byte state) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getRegisteredItemIds() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getScriptFile() (defined in com.premium.game.scripting.ManagedScript) | com.premium.game.scripting.ManagedScript | inline |
getScriptManager() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
getScriptName() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
init_LoadGlobalData() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlineprotected |
isActive() (defined in com.premium.game.scripting.ManagedScript) | com.premium.game.scripting.ManagedScript | inline |
loadGlobalQuestVar(String var) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
ManagedScript() (defined in com.premium.game.scripting.ManagedScript) | com.premium.game.scripting.ManagedScript | inline |
newQuestState(L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifyAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifyAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet, L2Skill skill) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifyDeath(L2Character killer, L2Character victim, QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifyEvent(String event, L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifyExitQuest(L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifyFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifyFirstTalk(L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifyIntentionChange(L2Character npc, CtrlIntention newIntention) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifyKill(L2Npc npc, L2PcInstance killer, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifySkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifySpawn(L2Npc npc) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifySpellFinished(L2Npc instance, L2PcInstance player, L2Skill skill) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
notifyTalk(L2Npc npc, QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onAdvEvent(String event, L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet, L2Skill skill) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onDeath(L2Character killer, L2Character victim, QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onDisconnect(QuestState qs, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onEvent(String event, QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onEvent(String event, QuestState qs, boolean gmShopUser) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onExitQuest(L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onFirstTalk(L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onIntentionChange(L2Character cha, CtrlIntention newIntention) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onKill(L2Npc npc, L2PcInstance killer, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onLogin(QuestState qs, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onSkillUse(L2Npc npc, L2PcInstance caster, L2Skill skill) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onSpawn(L2Npc npc) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
onTalk(L2Npc npc, L2PcInstance talker) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
playerEnter(L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
Quest(int questId, String name, String descr) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
questItemIds (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | |
reload() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
removeQuestTimer(QuestTimer timer) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
saveGlobalData() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
saveGlobalQuestVar(String var, String value) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
setActive(boolean status) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
setInitialState(QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
setLastLoadTime(long lastLoadTime) (defined in com.premium.game.scripting.ManagedScript) | com.premium.game.scripting.ManagedScript | inlineprotected |
setState(QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
showError(L2PcInstance player, Throwable t) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
showHtmlFile(L2PcInstance player, String fileName) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
showHtmlFile(L2PcInstance player, String fileName, boolean loadOnly) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
showResult(L2PcInstance player, String res) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
startQuestTimer(String name, long time, L2Npc npc, L2PcInstance player) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
startQuestTimer(String name, long time, L2Npc npc, L2PcInstance player, boolean repeating) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
unload() (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inline |
updateQuestInDb(QuestState qs) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |
updateQuestVarInDb(QuestState qs, String var, String value) (defined in com.premium.game.model.quest.Quest) | com.premium.game.model.quest.Quest | inlinestatic |