addGlobalRestriction(AvailableRestriction restriction) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
addRestriction(int objId, AvailableRestriction restriction) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
addRestriction(Object owner, AvailableRestriction restriction) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
addRestrictionList(Object owner, List< AvailableRestriction > restrictions) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
checkGlobalRestriction(AvailableRestriction restriction) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
checkRestriction(Object owner, AvailableRestriction restriction) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
containsPausedTask(int objId) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
containsRunningTask(int objId) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
getInstance() (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inlinestatic |
pauseTasks(int objId) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
removeGlobalRestriction(AvailableRestriction restriction) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
removeRestriction(Object owner, AvailableRestriction restriction) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
resumeTasks(int objId) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
shutdown() (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
timedAddRestriction(L2Object owner, AvailableRestriction restriction, long delay) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
timedAddRestriction(L2Object owner, AvailableRestriction restriction, long delay, String message) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
timedRemoveRestriction(int objId, AvailableRestriction restriction, long delay) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |
timedRemoveRestriction(int objId, AvailableRestriction restriction, long delay, String message) (defined in com.premium.game.model.restriction.ObjectRestrictions) | com.premium.game.model.restriction.ObjectRestrictions | inline |