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boolean | contains (int x, int y) |
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double | getDistanceToZone (int x, int y) |
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int | getMiddleX () |
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int | getMiddleY () |
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Location | getRandomLocation () |
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boolean | intersectsRectangle (int ax1, int ax2, int ay1, int ay2) |
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void | setRadius (int inner, int outer) |
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boolean | contains (int x, int y, int z) |
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boolean | contains (L2Object obj) |
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boolean | contains (Location loc) |
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int | getMaxZ () |
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int | getMinZ () |
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boolean | isExclude () |
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Shape | prepare (int zoneId) |
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static Shape | parseShape (Node sn, int zoneId) |
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static boolean | lineSegmentsIntersect (int ax1, int ay1, int ax2, int ay2, int bx1, int by1, int bx2, int by2) |
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List< Tupel > | _points |
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int | _zMin |
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boolean | _exclude = false |
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static Logger | _log = Logger.getLogger(Shape.class.getName()) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/model/zone/form/ShapeExCylinder.java