calc(Env env) (defined in com.premium.game.skills.funcs.FuncAdd) | com.premium.game.skills.funcs.FuncAdd | inlineprotected |
calcIfAllowed(Env env) (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | inline |
condition (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | |
EMPTY_ARRAY (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | static |
Func(Stats pStat, int pOrder, FuncOwner pFuncOwner) (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | inlineprotected |
Func(Stats pStat, int pOrder, FuncOwner pFuncOwner, Condition pCondition) (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | inlineprotected |
FuncAdd(Stats pStat, int pOrder, FuncOwner pFuncOwner, double value, Condition pCondition) (defined in com.premium.game.skills.funcs.FuncAdd) | com.premium.game.skills.funcs.FuncAdd | inline |
FuncAdd(Stats pStat, int pOrder, FuncOwner pFuncOwner, String value, Condition pCondition) (defined in com.premium.game.skills.funcs.FuncAdd) | com.premium.game.skills.funcs.FuncAdd | inline |
FuncLambda(Stats pStat, int pOrder, FuncOwner pFuncOwner, String value, Condition pCondition) (defined in com.premium.game.skills.funcs.FuncLambda) | com.premium.game.skills.funcs.FuncLambda | inlineprotected |
funcOwner (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | |
isAllowed(Env env) (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | inline |
order (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | |
stat (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | |