| calc(Env env) (defined in com.premium.game.skills.funcs.FuncEnchant) | com.premium.game.skills.funcs.FuncEnchant | inlineprotected |
| calcIfAllowed(Env env) (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | inline |
| condition (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | |
| EMPTY_ARRAY (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | static |
| Func(Stats pStat, int pOrder, FuncOwner pFuncOwner) (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | inlineprotected |
| Func(Stats pStat, int pOrder, FuncOwner pFuncOwner, Condition pCondition) (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | inlineprotected |
| FuncEnchant(Stats pStat, int pOrder, FuncOwner pFuncOwner, double value, Condition pCondition) (defined in com.premium.game.skills.funcs.FuncEnchant) | com.premium.game.skills.funcs.FuncEnchant | inline |
| FuncEnchant(Stats pStat, int pOrder, FuncOwner pFuncOwner, String value, Condition pCondition) (defined in com.premium.game.skills.funcs.FuncEnchant) | com.premium.game.skills.funcs.FuncEnchant | inline |
| funcOwner (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | |
| isAllowed(Env env) (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | inline |
| order (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | |
| stat (defined in com.premium.game.skills.funcs.Func) | com.premium.game.skills.funcs.Func | |