L2JPREMIUM  5M
com.premium.game.geodata.GeoEngine Member List

This is the complete list of members for com.premium.game.geodata.GeoEngine, including all inherited members.

_e (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEnginestatic
_n (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEnginestatic
_s (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEnginestatic
_w (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEnginestatic
addGeoDataBug(L2PcInstance gm, String comment) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
canMoveFromToTarget(int x, int y, int z, int tx, int ty, int tz) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
canSeeTarget(int x, int y, int z, int tx, int ty, int tz) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
canSeeTarget(L2Object cha, L2Object target) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
canSeeTarget(L2Object cha, Point3D target) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
canSeeTargetDebug(L2PcInstance gm, L2Object target) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
checkNSWE(short NSWE, int x, int y, int tx, int ty) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinlinestatic
closestLayer(ArrayList< Integer > layers, int myZ) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
findGround(int x, int y) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
GeoEngine() (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
geoPosition(int x, int y) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
getGeoX(int x) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
getGeoY(int y) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
getHeight(int x, int y, int z) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
getHeightAndNSWE(int x, int y, short z) (defined in com.premium.game.geodata.GeoData)com.premium.game.geodata.GeoDatainline
getInstance() (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinlinestatic
getLayers(int x, int y) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
getNeighbors(Node n) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
getNSWE(int x, int y, int z) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
getSpawnHeight(int x, int y, int zmin, int zmax, int spawnid) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
getType(int x, int y) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
getWorldX(int geoX) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
getWorldY(int geoY) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
hasGeo(int x, int y) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
loadGeodataFile(byte rx, byte ry) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinlinestatic
lowerLayer(ArrayList< Integer > layers) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
moveCheck(int x, int y, int z, int tx, int ty, int tz) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinline
unloadGeodata(byte rx, byte ry) (defined in com.premium.game.geodata.GeoEngine)com.premium.game.geodata.GeoEngineinlinestatic