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void | addGeoDataBug (L2PcInstance gm, String comment) |
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boolean | canMoveFromToTarget (int x, int y, int z, int tx, int ty, int tz) |
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boolean | canSeeTarget (int x, int y, int z, int tx, int ty, int tz) |
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boolean | canSeeTarget (L2Object cha, L2Object target) |
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boolean | canSeeTarget (L2Object cha, Point3D worldPosition) |
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boolean | canSeeTargetDebug (L2PcInstance gm, L2Object target) |
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short | findGround (int x, int y) |
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String | geoPosition (int x, int y) |
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short | getHeight (int x, int y, int z) |
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short | getHeightAndNSWE (int x, int y, short z) |
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Node[] | getNeighbors (Node n) |
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short | getNSWE (int x, int y, int z) |
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short | getSpawnHeight (int x, int y, int zmin, int zmax, int spawnid) |
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short | getType (int x, int y) |
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boolean | hasGeo (int x, int y) |
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Location | moveCheck (int x, int y, int z, int tx, int ty, int tz) |
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static GeoData | getInstance () |
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static boolean | loadGeodataFile (byte rx, byte ry) |
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static void | unloadGeodata (byte rx, byte ry) |
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static Logger | _log = Logger.getLogger(GeoData.class) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/geodata/GeoData.java