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void | approveNextPeriod () |
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long | getMillisToManorRefresh () |
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long | getMillisToNextPeriodApprove () |
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CropProcure | getNewCropProcure (int id, int amount, int type, int price, int buy) |
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SeedProduction | getNewSeedProduction (int id, int amount, int price, int sales) |
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boolean | isDisabled () |
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boolean | isUnderMaintenance () |
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void | saveData () |
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void | setDisabled (boolean mode) |
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long | setNewManorRefresh () |
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long | setNewPeriodApprove () |
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void | setNextPeriod () |
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void | setUnderMaintenance (boolean mode) |
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void | updateManorRefresh () |
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void | updatePeriodApprove () |
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static final Logger | _log = Logger.getLogger(CastleManorManager.class.getName()) |
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static final int | PERIOD_CURRENT = 0 |
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static final int | PERIOD_NEXT = 1 |
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ScheduledFuture<?> | _scheduledManorRefresh |
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ScheduledFuture<?> | _scheduledMaintenanceEnd |
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ScheduledFuture<?> | _scheduledNextPeriodapprove |
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static final long | MAINTENANCE_PERIOD = Config.ALT_MANOR_MAINTENANCE_PERIOD |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/manager/CastleManorManager.java