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void | addRule (String event, ruleType type, int itemId[], int itemCnt[], int itemChance[]) |
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void | addRule (String event, ruleType type, int itemId[], int itemCnt[], int itemChance[], boolean lvlControl) |
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void | addRule (String event, ruleType type, int npcId[], int itemId[], int itemCnt[], int itemChance[]) |
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void | addRule (String event, ruleType type, int npcId[], int itemId[], int itemCnt[], int itemChance[], boolean lvlControl) |
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void | addRule (String event, ruleType type, L2Zone zone, int itemId[], int itemCnt[], int itemChance[]) |
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void | addRule (String event, ruleType type, L2Zone zone, int itemId[], int itemCnt[], int itemChance[], boolean lvlControl) |
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int[] | calculateRewardItem (L2NpcTemplate npcTemplate, L2Character lastAttacker) |
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boolean | haveActiveEvent () |
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void | removeEventRules (String event) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/manager/EventsDropManager.java