L2JPREMIUM  5M
com.premium.game.manager.FortSiegeManager Member List

This is the complete list of members for com.premium.game.manager.FortSiegeManager, including all inherited members.

_log (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerprotectedstatic
activateCombatFlag(L2PcInstance player, L2ItemInstance item) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
addSiege(FortSiege fortSiege) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
addSiegeSkills(L2PcInstance character) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinlinestatic
checkIfCanPickup(L2PcInstance player) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
checkIfOkToPlaceFlag(L2Character activeChar, boolean isCheckOnly) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinlinestatic
checkIfOkToSummon(L2Character activeChar, boolean isCheckOnly) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinlinestatic
checkIfOkToUseStriderSiegeAssault(L2Character activeChar, boolean isCheckOnly) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinlinestatic
checkIsRegistered(L2Clan clan, int fortid) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
dropCombatFlag(L2PcInstance player) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
getCommanderSpawnList(int _fortId) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
getFlagList(int _fortId) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
getInstance() (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinlinestatic
getSiege(int x, int y, int z) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinlinestatic
getSiege(L2Clan clan) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinlinestatic
getSiege(L2Object activeObject) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinlinestatic
getSieges() (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
isCombat(int itemId) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
load() (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
registerClan(int fortid, L2Clan clan) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
reload() (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
removeClan(int fortid, int clan) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinline
removeSiegeSkills(L2PcInstance character) (defined in com.premium.game.manager.FortSiegeManager)com.premium.game.manager.FortSiegeManagerinlinestatic