| _bosses (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | protected |
| _log (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | protectedstatic |
| _schedules (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | protected |
| _spawns (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | protected |
| _storedInfo (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | protected |
| addNewSpawn(L2Spawn spawnDat, long respawnTime, double currentHP, double currentMP, boolean storeInDb) (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| BossSpawnManager() (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| cleanUp() (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| deleteFromDb(L2Spawn spawnDat, int bossId) (defined in com.premium.game.manager.RaidBossSpawnManager) | com.premium.game.manager.RaidBossSpawnManager | inlineprotected |
| deleteSpawn(L2Spawn spawnDat, boolean updateDb) (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| getAllBosses() (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| getBosses() (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| getInstance() (defined in com.premium.game.manager.RaidBossSpawnManager) | com.premium.game.manager.RaidBossSpawnManager | inlinestatic |
| getRaidBossStatusId(int bossId) (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| getSpawns() (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| getValidTemplate(int bossId) (defined in com.premium.game.manager.RaidBossSpawnManager) | com.premium.game.manager.RaidBossSpawnManager | inline |
| init() (defined in com.premium.game.manager.RaidBossSpawnManager) | com.premium.game.manager.RaidBossSpawnManager | inlineprotected |
| insertIntoDb(L2Spawn spawnDat, long respawnTime, double currentHP, double currentMP) (defined in com.premium.game.manager.RaidBossSpawnManager) | com.premium.game.manager.RaidBossSpawnManager | inlineprotected |
| isDefined(int bossId) (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| notifySpawnNightBoss(L2Boss raidboss) (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| reloadBosses() (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |
| updateDb() (defined in com.premium.game.manager.RaidBossSpawnManager) | com.premium.game.manager.RaidBossSpawnManager | inlineprotected |
| updateSpawn(int bossId, int x, int y, int z, int h) (defined in com.premium.game.manager.RaidBossSpawnManager) | com.premium.game.manager.RaidBossSpawnManager | inline |
| updateStatus(L2Boss boss, boolean isBossDead) (defined in com.premium.game.manager.BossSpawnManager) | com.premium.game.manager.BossSpawnManager | inline |