L2JPREMIUM  5M
com.premium.game.manager.TownManager Member List

This is the complete list of members for com.premium.game.manager.TownManager, including all inherited members.

_log (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerprotectedstatic
checkIfInZone(int x, int y, int z) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
checkIfInZone(L2Object obj) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getClosestTown(int x, int y, int z) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getClosestTown(L2Object activeObject) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getClosestTownName(L2Character activeChar) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getInstance() (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinlinestatic
getRedirectTownNumber(int townId) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getTown(int townId) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getTown(int x, int y) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getTown(int x, int y, int z) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getTown(L2Object activeObject) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getTownByMaprestart(L2MapRegionRestart restart) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getTownName(int townId) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
getTowns() (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
registerTown(L2Zone zone) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
townHasCastleInSiege(int townId) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline
townHasCastleInSiege(int x, int y, int z) (defined in com.premium.game.manager.TownManager)com.premium.game.manager.TownManagerinline