L2JPREMIUM  5M
com.premium.game.model.ChanceCondition Class Reference

Classes

enum  TriggerType
 

Public Member Functions

 ChanceCondition (TriggerType trigger, int chance)
 
String toString ()
 
boolean trigger (int event)
 

Static Public Member Functions

static ChanceCondition parse (StatsSet set)
 

Public Attributes

boolean isReady = true
 

Static Public Attributes

static final int EVT_HIT = 1
 
static final int EVT_CRIT = 2
 
static final int EVT_CAST = 4
 
static final int EVT_PHYSICAL = 8
 
static final int EVT_MAGIC = 16
 
static final int EVT_MAGIC_GOOD = 32
 
static final int EVT_MAGIC_OFFENSIVE = 64
 
static final int EVT_ATTACKED = 128
 
static final int EVT_ATTACKED_HIT = 256
 
static final int EVT_ATTACKED_CRIT = 512
 
static final int EVT_HIT_BY_SKILL = 1024
 
static final int EVT_HIT_BY_OFFENSIVE_SKILL = 2048
 
static final int EVT_HIT_BY_GOOD_MAGIC = 4096
 
static final int EVT_EVADED_HIT = 8192
 
static final int EVT_ON_EXIT = 16384
 
static final int EVT_ON_ATTACK = 32768
 

The documentation for this class was generated from the following file: