L2JPREMIUM  5M
com.premium.game.model.entity.Hero Class Reference

Public Member Functions

synchronized void computeNewHeroes (List< StatsSet > newHeroes)
 
Map< Integer, StatsSet > getHeroes ()
 
void updateHeroes (boolean setDefault)
 

Static Public Member Functions

static Hero getInstance ()
 

Static Public Attributes

static final String COUNT = "count"
 
static final String PLAYED = "played"
 
static final String CLAN_NAME = "clan_name"
 
static final String CLAN_CREST = "clan_crest"
 
static final String ALLY_NAME = "ally_name"
 
static final String ALLY_CREST = "ally_crest"
 

The documentation for this class was generated from the following file: