L2JPREMIUM  5M
com.premium.game.network.serverpackets.Attack Member List

This is the complete list of members for com.premium.game.network.serverpackets.Attack, including all inherited members.

_log (defined in com.premium.game.network.serverpackets.L2GameServerPacket)com.premium.game.network.serverpackets.L2GameServerPacketprotectedstatic
_ssGrade (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attack
Attack(L2Character attacker, L2Object target, boolean useShots, int ssGrade) (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attackinline
createHit(L2Object target, int damage, boolean miss, boolean crit, byte shld) (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attackinline
getType() (defined in com.premium.game.network.serverpackets.L2GameServerPacket)com.premium.game.network.serverpackets.L2GameServerPacketinline
hasHits() (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attackinline
hit(Hit... hits) (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attackinline
HITFLAG_CRIT (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attackstatic
HITFLAG_MISS (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attackstatic
HITFLAG_SHLD (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attackstatic
HITFLAG_USESS (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attackstatic
runImpl() (defined in com.premium.game.network.serverpackets.L2GameServerPacket)com.premium.game.network.serverpackets.L2GameServerPacketinline
soulshot (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attack
write() (defined in com.premium.game.network.serverpackets.L2GameServerPacket)com.premium.game.network.serverpackets.L2GameServerPacketinlineprotected
writeImpl() (defined in com.premium.game.network.serverpackets.Attack)com.premium.game.network.serverpackets.Attackinlineprotected