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| Attack (L2Character attacker, L2Object target, boolean useShots, int ssGrade) |
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Hit | createHit (L2Object target, int damage, boolean miss, boolean crit, byte shld) |
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boolean | hasHits () |
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void | hit (Hit... hits) |
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String | getType () |
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void | runImpl () |
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final boolean | soulshot |
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final int | _ssGrade |
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static final int | HITFLAG_USESS = 0x10 |
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static final int | HITFLAG_CRIT = 0x20 |
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static final int | HITFLAG_SHLD = 0x40 |
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static final int | HITFLAG_MISS = 0x80 |
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final void | writeImpl () |
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void | write () |
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static final Logger | _log = Logger.getLogger(L2GameServerPacket.class.getName()) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/network/serverpackets/Attack.java