L2JPREMIUM  5M
com.premium.game.network.serverpackets.CharCreateFail Member List

This is the complete list of members for com.premium.game.network.serverpackets.CharCreateFail, including all inherited members.

_log (defined in com.premium.game.network.serverpackets.L2GameServerPacket)com.premium.game.network.serverpackets.L2GameServerPacketprotectedstatic
CharCreateFail(int errorCode) (defined in com.premium.game.network.serverpackets.CharCreateFail)com.premium.game.network.serverpackets.CharCreateFailinline
getType() (defined in com.premium.game.network.serverpackets.L2GameServerPacket)com.premium.game.network.serverpackets.L2GameServerPacketinline
REASON_16_ENG_CHARS (defined in com.premium.game.network.serverpackets.CharCreateFail)com.premium.game.network.serverpackets.CharCreateFailstatic
REASON_CHOOSE_ANOTHER_SVR (defined in com.premium.game.network.serverpackets.CharCreateFail)com.premium.game.network.serverpackets.CharCreateFailstatic
REASON_CREATE_NOT_ALLOWED (defined in com.premium.game.network.serverpackets.CharCreateFail)com.premium.game.network.serverpackets.CharCreateFailstatic
REASON_CREATION_FAILED (defined in com.premium.game.network.serverpackets.CharCreateFail)com.premium.game.network.serverpackets.CharCreateFailstatic
REASON_INCORRECT_NAME (defined in com.premium.game.network.serverpackets.CharCreateFail)com.premium.game.network.serverpackets.CharCreateFailstatic
REASON_NAME_ALREADY_EXISTS (defined in com.premium.game.network.serverpackets.CharCreateFail)com.premium.game.network.serverpackets.CharCreateFailstatic
REASON_TOO_MANY_CHARACTERS (defined in com.premium.game.network.serverpackets.CharCreateFail)com.premium.game.network.serverpackets.CharCreateFailstatic
runImpl() (defined in com.premium.game.network.serverpackets.L2GameServerPacket)com.premium.game.network.serverpackets.L2GameServerPacketinline
write() (defined in com.premium.game.network.serverpackets.L2GameServerPacket)com.premium.game.network.serverpackets.L2GameServerPacketinlineprotected
writeImpl() (defined in com.premium.game.network.serverpackets.CharCreateFail)com.premium.game.network.serverpackets.CharCreateFailinlineprotected