L2JPREMIUM  5M
com.premium.game.network.serverpackets.CharCreateFail Class Reference
Inheritance diagram for com.premium.game.network.serverpackets.CharCreateFail:
Collaboration diagram for com.premium.game.network.serverpackets.CharCreateFail:

Public Member Functions

 CharCreateFail (int errorCode)
 
- Public Member Functions inherited from com.premium.game.network.serverpackets.L2GameServerPacket
String getType ()
 
void runImpl ()
 

Static Public Attributes

static final int REASON_CREATION_FAILED = 0x00
 
static final int REASON_TOO_MANY_CHARACTERS = 0x01
 
static final int REASON_NAME_ALREADY_EXISTS = 0x02
 
static final int REASON_16_ENG_CHARS = 0x03
 
static final int REASON_INCORRECT_NAME = 0x04
 
static final int REASON_CREATE_NOT_ALLOWED = 0x05
 
static final int REASON_CHOOSE_ANOTHER_SVR = 0x06
 

Protected Member Functions

final void writeImpl ()
 
- Protected Member Functions inherited from com.premium.game.network.serverpackets.L2GameServerPacket
void write ()
 

Additional Inherited Members

- Static Protected Attributes inherited from com.premium.game.network.serverpackets.L2GameServerPacket
static final Logger _log = Logger.getLogger(L2GameServerPacket.class.getName())
 

The documentation for this class was generated from the following file: