| _effectTemplates (defined in com.premium.game.templates.item.L2Equip) | com.premium.game.templates.item.L2Equip | protected |
| _funcTemplates (defined in com.premium.game.templates.item.L2Equip) | com.premium.game.templates.item.L2Equip | protected |
| _log (defined in com.premium.game.templates.item.L2Equip) | com.premium.game.templates.item.L2Equip | protectedstatic |
| _type (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | protected |
| addFuncTemplate(FuncTemplate f) (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| attach(Condition c) (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| attach(FuncTemplate f) (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| checkCondition(L2Character activeChar, L2Object target, boolean sendMessage) (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| CRYSTAL_A (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| CRYSTAL_B (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| CRYSTAL_C (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| CRYSTAL_D (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| CRYSTAL_NONE (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| CRYSTAL_R (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| CRYSTAL_S (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| CRYSTAL_S80 (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| CRYSTAL_S84 (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| EMPTY_EFFECT_SET (defined in com.premium.game.templates.item.L2Equip) | com.premium.game.templates.item.L2Equip | static |
| EMPTY_FUNC_SET (defined in com.premium.game.templates.item.L2Equip) | com.premium.game.templates.item.L2Equip | static |
| getAvoidModifier() (defined in com.premium.game.templates.item.L2Armor) | com.premium.game.templates.item.L2Armor | inline |
| getBodyPart() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getConditions() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getCrystalCount() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getCrystalCount(int enchantLevel) (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getCrystalItemId() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getCrystalType() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getDuration() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getFuncOwnerName() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getFuncOwnerSkill() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getFuncTemplates() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getHpBonus() (defined in com.premium.game.templates.item.L2Armor) | com.premium.game.templates.item.L2Armor | inline |
| getIcon(int id) (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getItemDisplayId() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getItemGrade() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getItemId() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getItemMask() (defined in com.premium.game.templates.item.L2Armor) | com.premium.game.templates.item.L2Armor | inline |
| getItemType() (defined in com.premium.game.templates.item.L2Armor) | com.premium.game.templates.item.L2Armor | inline |
| getLifetime() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getMaterialType() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getMDef() (defined in com.premium.game.templates.item.L2Armor) | com.premium.game.templates.item.L2Armor | inline |
| getMpBonus() (defined in com.premium.game.templates.item.L2Armor) | com.premium.game.templates.item.L2Armor | inline |
| getName() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getPDef() (defined in com.premium.game.templates.item.L2Armor) | com.premium.game.templates.item.L2Armor | inline |
| getReferencePrice() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getSkills() (defined in com.premium.game.templates.item.L2Equip) | com.premium.game.templates.item.L2Equip | inline |
| getStatFuncs(L2ItemInstance instance, L2Character player) (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getType1() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getType2() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| getWeight() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isAccLifeStone() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isCommonItem() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isConsumable() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isCrystallizable() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isDestroyable() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isDropable() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isEquipable() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isForBabyPet() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isForHatchling() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isForStrider() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isForWolf() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isHeroItem() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isLifeStone() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isSellable() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isStackable() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| isTradeable() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| L2Armor(L2ArmorType type, StatsSet set) (defined in com.premium.game.templates.item.L2Armor) | com.premium.game.templates.item.L2Armor | inline |
| L2Equip(AbstractL2ItemType type, StatsSet set) (defined in com.premium.game.templates.item.L2Equip) | com.premium.game.templates.item.L2Equip | inline |
| L2Item(AbstractL2ItemType type, StatsSet set) (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inlineprotected |
| MATERIAL_ADAMANTAITE (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_BLOOD_STEEL (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_BONE (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_BRONZE (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_CHRYSOLITE (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_CLOTH (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_COBWEB (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_CRYSTAL (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_DAMASCUS (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_DYESTUFF (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_FINE_STEEL (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_GOLD (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_HORN (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_LEATHER (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_LIQUID (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_MITHRIL (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_ORIHARUKON (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_PAPER (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_SCALE_OF_DRAGON (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_SEED (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_SILVER (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_STEEL (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| MATERIAL_WOOD (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| parseChanceSkills(String[] from, String skillType, String itemType) (defined in com.premium.game.templates.item.L2Equip) | com.premium.game.templates.item.L2Equip | inlineprotected |
| parseRestriction(String[] from, String restrictType, String itemType) (defined in com.premium.game.templates.item.L2Equip) | com.premium.game.templates.item.L2Equip | inlineprotected |
| parseSkills(String[] from, String skillType, String itemType) (defined in com.premium.game.templates.item.L2Equip) | com.premium.game.templates.item.L2Equip | inlineprotected |
| SLOT_ALLDRESS (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_ALLWEAPON (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_BABYPET (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_BACK (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_CHEST (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_FACE (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_FEET (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_FULL_ARMOR (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_GLOVES (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_HAIR (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_HAIRALL (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_HATCHLING (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_HEAD (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_L_EAR (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_L_FINGER (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_L_HAND (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_LEGS (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_LR_EAR (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_LR_FINGER (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_LR_HAND (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_NECK (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_NONE (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_R_EAR (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_R_FINGER (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_R_HAND (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_STRIDER (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_UNDERWEAR (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| SLOT_WOLF (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| toString() (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | inline |
| TYPE1_ITEM_QUESTITEM_ADENA (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE1_SHIELD_ARMOR (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE1_WEAPON_RING_EARRING_NECKLACE (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE2_ACCESSORY (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE2_MONEY (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE2_OTHER (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE2_PET_BABY (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE2_PET_HATCHLING (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE2_PET_STRIDER (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE2_PET_WOLF (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE2_QUEST (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE2_SHIELD_ARMOR (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |
| TYPE2_WEAPON (defined in com.premium.game.templates.item.L2Item) | com.premium.game.templates.item.L2Item | static |