L2JPREMIUM
5M
Here is a list of all documented class members with links to the class documentation for each member:
- l -
L2ProtectedWarehouseInstance() :
com.premium.game.model.actor.instance.L2ProtectedWarehouseInstance
LACK_FUNDS_FOR_TRANSACTION1 :
com.premium.game.network.SystemMessageId
LACK_FUNDS_FOR_TRANSACTION2 :
com.premium.game.network.SystemMessageId
LATEST_MSN_RECOMMENDED :
com.premium.game.network.SystemMessageId
LATEST_MSN_REQUIRED :
com.premium.game.network.SystemMessageId
LEADER_CANT_PERSONALLY_SURRENDER :
com.premium.game.network.SystemMessageId
LEADER_OBTAINED_S2_OF_S1 :
com.premium.game.network.SystemMessageId
LEADER_OF_S1_CLAN_NOT_FOUND :
com.premium.game.network.SystemMessageId
LEARNED_SKILL_S1 :
com.premium.game.network.SystemMessageId
LEAVING_FOR_TALKING :
com.premium.game.network.SystemMessageId
LEFT_COMBAT_ZONE :
com.premium.game.network.SystemMessageId
LEFT_COMMAND_CHANNEL :
com.premium.game.network.SystemMessageId
LET_THE_DUEL_BEGIN :
com.premium.game.network.SystemMessageId
LETHAL_STRIKE :
com.premium.game.network.SystemMessageId
LETHAL_STRIKE_SUCCESSFUL :
com.premium.game.network.SystemMessageId
limit() :
com.premium.game.datatables.MathUtil
LINAGE_MINIMUM_AGE :
com.premium.game.network.SystemMessageId
loadDoorUpgrade() :
com.premium.game.model.entity.siege.Castle
loadGsConfig() :
com.premium.Config
loadOptionsConfig() :
com.premium.Config
loadRatesConfig() :
com.premium.Config
LOC_ADEN_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_CEMETARY_OF_THE_EMPIRE_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_COLISEUM_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_DARK_ELVEN_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_DION_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_DWARVEN_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_ELVEN_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_FLORAN_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_GIRAN_HARBOR_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_GIRAN_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_GLUDIN_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_GLUDIO_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_GM_CONSULATION_SERVICE_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_GODDARD_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_HEINE_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_HUNTER_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_NETRAL_ZONE_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_ORC_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_OREN_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_PRIMEVAL_ISLE_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_RUNE_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_SCHUTTGART_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOC_TI_S1_S2_S3 :
com.premium.game.network.SystemMessageId
LOGGED_OUT_DUE_TO_ERROR :
com.premium.game.network.SystemMessageId
LOGOUT_IN_S1_MINUTES :
com.premium.game.network.SystemMessageId
LOOTING_BY_TURN :
com.premium.game.network.SystemMessageId
LOOTING_BY_TURN_INCLUDE_SPOIL :
com.premium.game.network.SystemMessageId
LOOTING_FINDERS_KEEPERS :
com.premium.game.network.SystemMessageId
LOOTING_RANDOM :
com.premium.game.network.SystemMessageId
LOOTING_RANDOM_INCLUDE_SPOIL :
com.premium.game.network.SystemMessageId
LOTTERY_S1_RESULT_NOT_PUBLISHED :
com.premium.game.network.SystemMessageId
LOTTERY_TICKET_SALES_TEMP_SUSPENDED :
com.premium.game.network.SystemMessageId
LOTTERY_WINNERS_NOT_ANNOUNCED_YET :
com.premium.game.network.SystemMessageId