L2JPREMIUM
5M
Here is a list of all documented class members with links to the class documentation for each member:
- r -
RACE_SETUP_FILE1 :
com.premium.game.network.SystemMessageId
RACE_SETUP_FILE10 :
com.premium.game.network.SystemMessageId
RACE_SETUP_FILE2 :
com.premium.game.network.SystemMessageId
RACE_SETUP_FILE3_ERROR_S1 :
com.premium.game.network.SystemMessageId
RACE_SETUP_FILE4_ERROR_S1 :
com.premium.game.network.SystemMessageId
RACE_SETUP_FILE5 :
com.premium.game.network.SystemMessageId
RACE_SETUP_FILE6 :
com.premium.game.network.SystemMessageId
RACE_SETUP_FILE7_ERROR_S1 :
com.premium.game.network.SystemMessageId
RACE_SETUP_FILE8 :
com.premium.game.network.SystemMessageId
RACE_SETUP_FILE9_ERROR_S1 :
com.premium.game.network.SystemMessageId
RACE_STOPPED_TEMPORARILY :
com.premium.game.network.SystemMessageId
RAID_WAS_SUCCESSFUL :
com.premium.game.network.SystemMessageId
RECENT_NO_S1_CANCELED :
com.premium.game.network.SystemMessageId
RECIPE_ALREADY_REGISTERED :
com.premium.game.network.SystemMessageId
RECIPE_INCORRECT :
com.premium.game.network.SystemMessageId
RECORDING_GAMEPLAY_FAILED :
com.premium.game.network.SystemMessageId
RECORDING_GAMEPLAY_START :
com.premium.game.network.SystemMessageId
RECORDING_GAMEPLAY_STOP_S1 :
com.premium.game.network.SystemMessageId
RECRUITING_PARTY_MEMBERS :
com.premium.game.network.SystemMessageId
REEL_LINE_AND_STOP_FISHING :
com.premium.game.network.SystemMessageId
REELING_PUMPING_3_LEVELS_HIGHER_THAN_FISHING_PENALTY :
com.premium.game.network.SystemMessageId
REELING_SUCCESFUL_S1_DAMAGE :
com.premium.game.network.SystemMessageId
REELING_SUCCESSFUL_PENALTY_S1 :
com.premium.game.network.SystemMessageId
REFERENCE_MEMBERSHIP_WITHDRAWAL_S1 :
com.premium.game.network.SystemMessageId
REFUSE_INVITATION_ACTIVATED :
com.premium.game.network.SystemMessageId
REFUSE_INVITATION_CURRENTLY_ACTIVE :
com.premium.game.network.SystemMessageId
REFUSING_REGISTRATION :
com.premium.game.network.SystemMessageId
REGIONS_X :
com.premium.game.model.world.L2World
REGISTERED_FOR_CLANHALL :
com.premium.game.network.SystemMessageId
REGISTERED_FOR_CLANHALL_WAR :
com.premium.game.network.SystemMessageId
REGISTERED_IN_FISH_SIZE_RANKING :
com.premium.game.network.SystemMessageId
REGISTERING_ON_ATTACKING_SIDE :
com.premium.game.network.SystemMessageId
REGISTERING_ON_DEFENDING_SIDE :
com.premium.game.network.SystemMessageId
REGISTRATION_CLOSED :
com.premium.game.network.SystemMessageId
REGISTRATION_PERIOD :
com.premium.game.network.SystemMessageId
REGISTRATION_PERIOD_OVER :
com.premium.game.network.SystemMessageId
REGISTRATION_TERM_FOR_S1_ENDED :
com.premium.game.network.SystemMessageId
REGISTRATION_TIME_S1_S2_S3 :
com.premium.game.network.SystemMessageId
REJECT_RESURRECTION :
com.premium.game.network.SystemMessageId
REJUVENATING_HP :
com.premium.game.network.SystemMessageId
REJUVENATING_MP :
com.premium.game.network.SystemMessageId
RELAX_SERVER_ONLY :
com.premium.game.network.SystemMessageId
RELEASE_PET_ON_BOAT :
com.premium.game.network.SystemMessageId
reload() :
com.premium.game.cache.HtmCache
reloadPath() :
com.premium.game.cache.HtmCache
REMAINING_OBSERVATION_TIME :
com.premium.game.network.SystemMessageId
removeDoorUpgrade() :
com.premium.game.model.entity.siege.Castle
removeObject() :
com.premium.game.model.world.L2World
removeTrapUpgrade() :
com.premium.game.model.entity.siege.Castle
removeVisibleObject() :
com.premium.game.model.world.L2World
REPARTURE_FOR_RUNE_10_MINUTES :
com.premium.game.network.SystemMessageId
REPLACE_SUBCLASS_CONFIRM :
com.premium.game.network.SystemMessageId
REPLAY_FILE_PREVIOUS_VERSION_CANT_PLAYED :
com.premium.game.network.SystemMessageId
REPLAY_INACCESSIBLE :
com.premium.game.network.SystemMessageId
REPLAY_S1_S2_CORRUPTED :
com.premium.game.network.SystemMessageId
REPLAY_TERMINATE_CONFIRM :
com.premium.game.network.SystemMessageId
REPUTATION_POINTS_0_OR_LOWER_CLAN_SKILLS_DEACTIVATED :
com.premium.game.network.SystemMessageId
REQUEST_ALLIANCE_WAR_REJECTED :
com.premium.game.network.SystemMessageId
REQUEST_CONFIRMED_TO_BEGIN_CONSULTATION :
com.premium.game.network.SystemMessageId
REQUEST_CONFIRMED_TO_END_CONSULTATION :
com.premium.game.network.SystemMessageId
REQUEST_FOR_CEASEFIRE :
com.premium.game.network.SystemMessageId
REQUEST_S1_FOR_TRADE :
com.premium.game.network.SystemMessageId
REQUEST_TO_END_WAR_HAS_BEEN_DENIED :
com.premium.game.network.SystemMessageId
REQUESTED_S1_MAGIC :
com.premium.game.network.SystemMessageId
REQUIRES_S1_S2 :
com.premium.game.network.SystemMessageId
RES_HAS_ALREADY_BEEN_PROPOSED :
com.premium.game.network.SystemMessageId
RESISTED_C1_DRAIN :
com.premium.game.network.SystemMessageId
RESISTED_C1_MAGIC :
com.premium.game.network.SystemMessageId
RESTART_AT_ADEN :
com.premium.game.network.SystemMessageId
RESTART_AT_COLISEUM :
com.premium.game.network.SystemMessageId
RESTART_AT_DARKELF_VILLAGE :
com.premium.game.network.SystemMessageId
RESTART_AT_DION :
com.premium.game.network.SystemMessageId
RESTART_AT_DWARFEN_VILLAGE :
com.premium.game.network.SystemMessageId
RESTART_AT_ELFEN_VILLAGE :
com.premium.game.network.SystemMessageId
RESTART_AT_FLORAN :
com.premium.game.network.SystemMessageId
RESTART_AT_GIRAN :
com.premium.game.network.SystemMessageId
RESTART_AT_GIRAN_HARBOR :
com.premium.game.network.SystemMessageId
RESTART_AT_GLUDIN :
com.premium.game.network.SystemMessageId
RESTART_AT_GLUDIO :
com.premium.game.network.SystemMessageId
RESTART_AT_HEINE :
com.premium.game.network.SystemMessageId
RESTART_AT_HUNTERS_VILLAGE :
com.premium.game.network.SystemMessageId
RESTART_AT_NEUTRAL_ZONE :
com.premium.game.network.SystemMessageId
RESTART_AT_ORC_VILLAGE :
com.premium.game.network.SystemMessageId
RESTART_AT_OREN :
com.premium.game.network.SystemMessageId
RESTART_AT_TI :
com.premium.game.network.SystemMessageId
RESULTS_PERIOD :
com.premium.game.network.SystemMessageId
RESULTS_PERIOD_BEGUN :
com.premium.game.network.SystemMessageId
RETURN_CONFIRM :
com.premium.game.network.SystemMessageId
REWARD_LESS_THAN_10_TIMES_STANDARD_PRICE :
com.premium.game.network.SystemMessageId
RewardHolder() :
Soft.Event.PartyFarm.RewardHolder
RIGHT_CANT_TRANSFERRED_TO_ACADEMY_MEMBER :
com.premium.game.network.SystemMessageId