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void | addNewSpawn (L2Spawn spawn, boolean storeInDb) |
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void | deleteSpawn (L2Spawn spawn, boolean updateDb) |
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L2Spawn[] | findAllNpc (int npcId) |
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void | findNPCInstances (L2PcInstance activeChar, int npcId, int teleportIndex) |
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Map< Integer, L2Spawn > | getAllTemplates () |
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Map< Integer, L2Spawn > | getSpawnTable () |
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L2Spawn | getTemplate (int id) |
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void | reloadAll () |
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void | updateSpawn (L2Spawn spawn) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/datatables/sql/SpawnTable.java