L2JPREMIUM  5M
com.premium.game.manager.AutoSpawnManager.AutoSpawnInstance Class Reference

Public Member Functions

boolean addSpawnLocation (int x, int y, int z, int heading)
 
boolean addSpawnLocation (int[] spawnLoc)
 
int getDespawnDelay ()
 
int getInitialDelay ()
 
Location[] getLocationList ()
 
int getNpcId ()
 
L2Npc[] getNPCInstanceList ()
 
int getObjectId ()
 
int getRespawnDelay ()
 
int getSpawnCount ()
 
L2Spawn[] getSpawns ()
 
boolean isBroadcasting ()
 
boolean isRandomSpawn ()
 
boolean isSpawnActive ()
 
Location removeSpawnLocation (int locIndex)
 
void setBroadcast (boolean broadcastValue)
 
void setRandomSpawn (boolean randValue)
 
void setSpawnCount (int spawnCount)
 

Protected Member Functions

 AutoSpawnInstance (int npcId, int initDelay, int respawnDelay, int despawnDelay)
 
boolean addNpcInstance (L2Npc npcInst)
 
boolean removeNpcInstance (L2Npc npcInst)
 
void setSpawnActive (boolean activeValue)
 

Protected Attributes

int _objectId
 
int _spawnIndex
 
int _npcId
 
int _initDelay
 
int _resDelay
 
int _desDelay
 
int _spawnCount = 1
 
int _lastLocIndex = -1
 

The documentation for this class was generated from the following file: