Inherits com.premium.game.skills.funcs.FuncOwner.
Inherited by com.premium.game.skills.effects.EffectAbsorbDamOverTime, com.premium.game.skills.effects.EffectBestowSkill, com.premium.game.skills.effects.EffectBetray, com.premium.game.skills.effects.EffectBigHead, com.premium.game.skills.effects.EffectBlessingOfEva, com.premium.game.skills.effects.EffectBlindingBlow, com.premium.game.skills.effects.EffectBlockBuff, com.premium.game.skills.effects.EffectBlockDebuff, com.premium.game.skills.effects.EffectBluff, com.premium.game.skills.effects.EffectBuff, com.premium.game.skills.effects.EffectCancelTarget, com.premium.game.skills.effects.EffectChameleonRest, com.premium.game.skills.effects.EffectChanceSkillTrigger, com.premium.game.skills.effects.EffectCharmOfCourage, com.premium.game.skills.effects.EffectCharmOfLuck, com.premium.game.skills.effects.EffectClanGate, com.premium.game.skills.effects.EffectCombatPointHealOverTime, com.premium.game.skills.effects.EffectConfuseMob, com.premium.game.skills.effects.EffectConfusion, com.premium.game.skills.effects.EffectDamOverTime, com.premium.game.skills.effects.EffectDamOverTimePercent, com.premium.game.skills.effects.EffectDebuff, com.premium.game.skills.effects.EffectEnemyCharge, com.premium.game.skills.effects.EffectFakeDeath, com.premium.game.skills.effects.EffectFear, com.premium.game.skills.effects.EffectFusion, com.premium.game.skills.effects.EffectGrow, com.premium.game.skills.effects.EffectHealCp, com.premium.game.skills.effects.EffectHealLimit, com.premium.game.skills.effects.EffectHealOverTime, com.premium.game.skills.effects.EffectImmobilePetBuff, com.premium.game.skills.effects.EffectImmobileUntilAttacked, com.premium.game.skills.effects.EffectInvincible, com.premium.game.skills.effects.EffectLuckNoblesse, com.premium.game.skills.effects.EffectManaDamOverTime, com.premium.game.skills.effects.EffectManaHealOverTime, com.premium.game.skills.effects.EffectMedusa, com.premium.game.skills.effects.EffectMpConsumePerLevel, com.premium.game.skills.effects.EffectMute, com.premium.game.skills.effects.EffectNoblesseBless, com.premium.game.skills.effects.EffectParalyze, com.premium.game.skills.effects.EffectPetrify, com.premium.game.skills.effects.EffectPhoenixBless, com.premium.game.skills.effects.EffectPhysicalAttackMute, com.premium.game.skills.effects.EffectPhysicalMute, com.premium.game.skills.effects.EffectPreventBuff, com.premium.game.skills.effects.EffectProtectionBlessing, com.premium.game.skills.effects.EffectRelax, com.premium.game.skills.effects.EffectRemoveTarget, com.premium.game.skills.effects.EffectRoot, com.premium.game.skills.effects.EffectSeed, com.premium.game.skills.effects.EffectSignet, com.premium.game.skills.effects.EffectSignetAntiSummon, com.premium.game.skills.effects.EffectSignetMDam, com.premium.game.skills.effects.EffectSignetNoise, com.premium.game.skills.effects.EffectSilenceMagicPhysical, com.premium.game.skills.effects.EffectSilentMove, com.premium.game.skills.effects.EffectSleep, com.premium.game.skills.effects.EffectSpoil, com.premium.game.skills.effects.EffectStaticChance, com.premium.game.skills.effects.EffectStun, com.premium.game.skills.effects.EffectStunSelf, com.premium.game.skills.effects.EffectSublime, com.premium.game.skills.effects.EffectTargetMe, com.premium.game.skills.effects.EffectTouchofDeath, and com.premium.game.skills.effects.EffectUpSkillLevel.
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final void | addPacket (EffectInfoPacketList list) |
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final double | calc () |
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final void | exit () |
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final void | exit (L2Character effecter) |
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int | getCount () |
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final L2Character | getEffected () |
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final L2Character | getEffector () |
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EffectTemplate | getEffectTemplate () |
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abstract L2EffectType | getEffectType () |
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int | getElapsedTaskTime () |
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final String | getFuncOwnerName () |
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final L2Skill | getFuncOwnerSkill () |
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final boolean | getInUse () |
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int | getLevel () |
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int | getPeriod () |
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int | getPeriodfirsttime () |
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int | getPeriodStartTicks () |
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int | getRemainingTaskTime () |
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boolean | getShowIcon () |
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final L2Skill | getSkill () |
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float | getStackOrder () |
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String | getStackType () |
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Func[] | getStatFuncs () |
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int | getTime () |
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int | getTotalCount () |
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int | getTotalTaskTime () |
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boolean | isBuff () |
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boolean | isHerbEffect () |
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boolean | isSelfEffect () |
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abstract boolean | onActionTime () |
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final void | rescheduleEffect () |
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final void | scheduleEffect () |
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void | setCount (int newcount) |
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void | setFirstTime (int newfirsttime) |
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final void | setInUse (boolean inUse) |
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void | setPeriod (int period) |
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void | setPeriodfirsttime (int periodfirsttime) |
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void | setPeriodStartTicks (int periodStartTicks) |
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void | stopEffectTask () |
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int | _period |
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int | _periodStartTicks |
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int | _periodfirsttime |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/model/L2Effect.java