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| L2GroupSpawn (L2NpcTemplate mobTemplate) throws SecurityException, ClassNotFoundException |
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L2Npc | doGroupSpawn () |
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| L2Spawn (L2NpcTemplate mobTemplate) throws SecurityException |
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| L2Spawn (Node node) throws SecurityException |
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void | changeTemplate (L2NpcTemplate mobTemplate) |
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synchronized void | decreaseCount (L2Npc oldNpc) |
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L2Npc | doSpawn () |
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L2Npc | doSpawn (boolean isSummonSpawn) |
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L2Npc | doSpawn (boolean isSummonSpawn, boolean firstspawn) |
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void | enableRndRangeRespawn (boolean par) |
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int | getAmount () |
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int | getDbId () |
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int | getHeading () |
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int | getId () |
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L2Npc | getLastSpawn () |
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int | getLocation () |
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int | getLocx () |
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int | getLocy () |
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int | getLocz () |
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int | getNpcid () |
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int | getNpcId () |
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int | getOriginalLocx () |
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int | getOriginalLocy () |
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int | getRespawnDelay () |
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int | getRespawnMaxDelay () |
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int | getRespawnMinDelay () |
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int | getRndRespawnRange () |
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int | getSpawnZoneSize () |
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L2NpcTemplate | getTemplate () |
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int | init () |
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int | init (boolean firstspawn) |
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boolean | isCustom () |
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boolean | isJail () |
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boolean | isRespawnable () |
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boolean | isRndRangeRespawn () |
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void | resetRespawn () |
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void | respawnNpc (L2Npc oldNpc) |
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void | setAmount (int amount) |
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void | setChampion (boolean val) |
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void | setCustom () |
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void | setDbId (int id) |
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void | setHeading (int heading) |
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void | setId (int id) |
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void | setLocation (int location) |
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void | setLocx (int locx) |
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void | setLocy (int locy) |
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void | setLocz (int locz) |
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void | setOriginalX (int par) |
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void | setOriginalY (int par) |
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void | setRespawnDelay (int i) |
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void | setRespawnMaxDelay (int date) |
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void | setRespawnMinDelay (int date) |
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void | setRndRespawnRange (int par) |
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void | setSpawnAnnounce (boolean val) |
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void | setSpawnZoneSize (int par) |
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L2Npc | spawnOne (boolean val) |
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void | startRespawn () |
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void | stopRespawn () |
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static void | addSpawnListener (SpawnListener listener) |
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static Location | findPointToStay (int x, int y, int z, int j, int k) |
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static void | notifyNpcSpawned (L2Npc npc) |
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static void | removeSpawnListener (SpawnListener listener) |
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final List< Future<?> > | _tasks = new ArrayList<>() |
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int | _scheduledCount |
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boolean | _doRespawn |
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boolean | _isChamp |
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static Logger | _log = Logger.getLogger(L2Spawn.class.getName()) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/model/L2GroupSpawn.java