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| Duel (L2PcInstance playerA, L2PcInstance playerB, int partyDuel, int duelId) |
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void | broadcastToTeam1 (L2GameServerPacket packet) |
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void | broadcastToTeam2 (L2GameServerPacket packet) |
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DuelResultEnum | checkEndDuelCondition () |
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int | countdown () |
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void | doSurrender (L2PcInstance player) |
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void | endDuel (DuelResultEnum result) |
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boolean | getFinished () |
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int | getId () |
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L2PcInstance | getLooser () |
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L2PcInstance | getPlayerA () |
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L2PcInstance | getPlayerB () |
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int | getRemainingTime () |
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L2PcInstance | getWinner () |
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boolean | isDuelistInPvp (boolean sendMessage) |
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boolean | isPartyDuel () |
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void | onPlayerDefeat (L2PcInstance player) |
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void | onRemoveFromParty (L2PcInstance player) |
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void | playKneelAnimation () |
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void | restorePlayerConditions (boolean abnormalDuelEnd) |
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void | restorePlayerConditions (L2PcInstance pl) |
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void | savePlayerConditions () |
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void | setFinished (boolean mode) |
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void | startDuel () |
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void | teleportPlayers (int x, int y, int z) |
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ScheduledFuture<?> | _duelTask = null |
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ScheduledFuture<?> | _duelEndTask = null |
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static final Logger | _log = Logger.getLogger(Duel.class.getName()) |
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static final int | DUELSTATE_NODUEL = 0 |
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static final int | DUELSTATE_DUELLING = 1 |
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static final int | DUELSTATE_DEAD = 2 |
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static final int | DUELSTATE_WINNER = 3 |
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static final int | DUELSTATE_INTERRUPTED = 4 |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/model/entity/Duel.java