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| OlympiadGame (int id, COMP_TYPE type, List< L2PcInstance > list) |
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void | addDamage (L2PcInstance player, int damage) |
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void | additions () |
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void | checkPet () |
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void | cleanEffects () |
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void | clearPlayers () |
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L2PcInstance[] | getPlayers () |
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String | getTitle () |
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void | handleDisconnect (L2PcInstance player) |
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boolean | haveWinner () |
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boolean | makeCompetitionStart () |
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void | PlayersStatusBack () |
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void | portPlayersBack () |
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boolean | portPlayersToArena () |
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void | removals () |
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void | sendMessageToPlayers (boolean toBattleBegin, int nsecond) |
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void | validateWinner () |
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COMP_TYPE | _type |
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boolean | _aborted |
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boolean | _gamestarted |
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boolean | _playerOneDisconnected |
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boolean | _playerTwoDisconnected |
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boolean | _playerOneDefaulted |
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boolean | _playerTwoDefaulted |
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String | _playerOneName |
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String | _playerTwoName |
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int | _playerOneID = 0 |
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int | _playerTwoID = 0 |
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List< L2PcInstance > | _players |
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static final Logger | _log = Logger.getLogger(OlympiadGame.class.getName()) |
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static final int | OLY_MANAGER = 31688 |
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static boolean | _battleStarted |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/model/olympiad/OlympiadGame.java