L2JPREMIUM  5M
com.premium.game.model.olympiad.OlympiadGame Class Reference
Collaboration diagram for com.premium.game.model.olympiad.OlympiadGame:

Public Member Functions

boolean isAborted ()
 

Public Attributes

int _damageP1 = 0
 
int _damageP2 = 0
 
L2PcInstance _playerOne
 
L2PcInstance _playerTwo
 
int _stadiumID
 

Protected Member Functions

 OlympiadGame (int id, COMP_TYPE type, List< L2PcInstance > list)
 
void addDamage (L2PcInstance player, int damage)
 
void additions ()
 
void checkPet ()
 
void cleanEffects ()
 
void clearPlayers ()
 
L2PcInstance[] getPlayers ()
 
String getTitle ()
 
void handleDisconnect (L2PcInstance player)
 
boolean haveWinner ()
 
boolean makeCompetitionStart ()
 
void PlayersStatusBack ()
 
void portPlayersBack ()
 
boolean portPlayersToArena ()
 
void removals ()
 
void sendMessageToPlayers (boolean toBattleBegin, int nsecond)
 
void validateWinner ()
 

Protected Attributes

COMP_TYPE _type
 
boolean _aborted
 
boolean _gamestarted
 
boolean _playerOneDisconnected
 
boolean _playerTwoDisconnected
 
boolean _playerOneDefaulted
 
boolean _playerTwoDefaulted
 
String _playerOneName
 
String _playerTwoName
 
int _playerOneID = 0
 
int _playerTwoID = 0
 
List< L2PcInstance_players
 

Static Protected Attributes

static final Logger _log = Logger.getLogger(OlympiadGame.class.getName())
 
static final int OLY_MANAGER = 31688
 
static boolean _battleStarted
 

The documentation for this class was generated from the following file: