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void | addGameServerLogin (String account, L2GameClient client) |
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void | addWaitingClientAndSendRequest (String acc, L2GameClient client, SessionKey key) |
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void | doKickPlayer (String account) |
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String | getExHost () |
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int | getMaxPlayer () |
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String | getServerName () |
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String | getStatusString () |
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boolean | isBracketShown () |
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boolean | isClockShown () |
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void | removeWaitingClient (L2GameClient client) |
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void | run () |
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void | sendAccessLevel (String account, int level) |
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void | sendLogout (String account) |
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void | sendServerStatus (int id, int value) |
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void | setMaxPlayer (int maxPlayer) |
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void | setServerStatus (int status) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/network/AuthServerThread.java