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| MagicSkillUse (L2Character cha, int skillId, int skillLevel, int skillTime, int reuseDelay, boolean isPositive) |
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| MagicSkillUse (L2Character cha, L2Character target, int skillId, int skillLevel, int skillTime, int reuseDelay, boolean isPositive) |
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| MagicSkillUse (L2Character cha, L2Character target, L2Skill skill, int skillTime, int reuseDelay, boolean isPositive) |
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| MagicSkillUse (L2Character cha, L2Skill skill, int skillTime, int reuseDelay, boolean isPositive) |
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boolean | isPositive () |
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String | getType () |
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void | runImpl () |
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final void | writeImpl () |
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void | write () |
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static final Logger | _log = Logger.getLogger(L2GameServerPacket.class.getName()) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/network/serverpackets/MagicSkillUse.java