L2JPREMIUM  5M
com.premium.game.network.serverpackets.MagicSkillUse Class Reference
Inheritance diagram for com.premium.game.network.serverpackets.MagicSkillUse:
Collaboration diagram for com.premium.game.network.serverpackets.MagicSkillUse:

Public Member Functions

 MagicSkillUse (L2Character cha, int skillId, int skillLevel, int skillTime, int reuseDelay, boolean isPositive)
 
 MagicSkillUse (L2Character cha, L2Character target, int skillId, int skillLevel, int skillTime, int reuseDelay, boolean isPositive)
 
 MagicSkillUse (L2Character cha, L2Character target, L2Skill skill, int skillTime, int reuseDelay, boolean isPositive)
 
 MagicSkillUse (L2Character cha, L2Skill skill, int skillTime, int reuseDelay, boolean isPositive)
 
boolean isPositive ()
 
- Public Member Functions inherited from com.premium.game.network.serverpackets.L2GameServerPacket
String getType ()
 
void runImpl ()
 

Protected Member Functions

final void writeImpl ()
 
- Protected Member Functions inherited from com.premium.game.network.serverpackets.L2GameServerPacket
void write ()
 

Additional Inherited Members

- Static Protected Attributes inherited from com.premium.game.network.serverpackets.L2GameServerPacket
static final Logger _log = Logger.getLogger(L2GameServerPacket.class.getName())
 

The documentation for this class was generated from the following file: