L2JPREMIUM  5M
com.premium.game.network.serverpackets.RelationChanged Class Reference
Inheritance diagram for com.premium.game.network.serverpackets.RelationChanged:
Collaboration diagram for com.premium.game.network.serverpackets.RelationChanged:

Public Member Functions

 RelationChanged (L2Playable cha, int relation, boolean autoattackable)
 
 RelationChanged (L2Playable target, int relation, L2PcInstance attacker)
 
- Public Member Functions inherited from com.premium.game.network.serverpackets.L2GameServerPacket
String getType ()
 
void runImpl ()
 

Static Public Member Functions

static void sendRelationChanged (L2PcInstance target, L2PcInstance attacker)
 

Static Public Attributes

static final int RELATION_PVP_FLAG = 0x00002
 
static final int RELATION_HAS_KARMA = 0x00004
 
static final int RELATION_LEADER = 0x00080
 
static final int RELATION_INSIEGE = 0x00200
 
static final int RELATION_ATTACKER = 0x00400
 
static final int RELATION_ALLY = 0x00800
 
static final int RELATION_ENEMY = 0x01000
 
static final int RELATION_MUTUAL_WAR = 0x08000
 
static final int RELATION_1SIDED_WAR = 0x10000
 

Protected Member Functions

void writeImpl ()
 
- Protected Member Functions inherited from com.premium.game.network.serverpackets.L2GameServerPacket
void write ()
 

Additional Inherited Members

- Static Protected Attributes inherited from com.premium.game.network.serverpackets.L2GameServerPacket
static final Logger _log = Logger.getLogger(L2GameServerPacket.class.getName())
 

The documentation for this class was generated from the following file: