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| StatusUpdate (L2Object object) |
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void | addAttribute (int id, int level) |
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String | getType () |
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void | runImpl () |
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static final int | LEVEL = 0x01 |
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static final int | EXP = 0x02 |
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static final int | STR = 0x03 |
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static final int | DEX = 0x04 |
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static final int | CON = 0x05 |
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static final int | INT = 0x06 |
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static final int | WIT = 0x07 |
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static final int | MEN = 0x08 |
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static final int | CUR_HP = 0x09 |
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static final int | MAX_HP = 0x0a |
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static final int | CUR_MP = 0x0b |
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static final int | MAX_MP = 0x0c |
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static final int | SP = 0x0d |
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static final int | CUR_LOAD = 0x0e |
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static final int | MAX_LOAD = 0x0f |
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static final int | P_ATK = 0x11 |
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static final int | ATK_SPD = 0x12 |
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static final int | P_DEF = 0x13 |
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static final int | EVASION = 0x14 |
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static final int | ACCURACY = 0x15 |
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static final int | CRITICAL = 0x16 |
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static final int | M_ATK = 0x17 |
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static final int | CAST_SPD = 0x18 |
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static final int | M_DEF = 0x19 |
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static final int | PVP_FLAG = 0x1a |
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static final int | KARMA = 0x1b |
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static final int | CUR_CP = 0x21 |
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static final int | MAX_CP = 0x22 |
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final void | writeImpl () |
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void | write () |
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static final Logger | _log = Logger.getLogger(L2GameServerPacket.class.getName()) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/network/serverpackets/StatusUpdate.java