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| L2CharTemplate (StatsSet set) |
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int | getBaseAggression () |
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double | getBaseAggressionVuln () |
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int | getBaseAtkRange () |
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int | getBaseBleed () |
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double | getBaseBleedVuln () |
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int | getBaseBreath () |
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int | getBaseCON () |
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int | getBaseConfusion () |
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double | getBaseConfusionVuln () |
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float | getBaseCpMax () |
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int | getBaseCritRate () |
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int | getBaseDark () |
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double | getBaseDarkVuln () |
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int | getBaseDEX () |
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int | getBaseEarth () |
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double | getBaseEarthVuln () |
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int | getBaseFire () |
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double | getBaseFireVuln () |
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int | getBaseHoly () |
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double | getBaseHolyVuln () |
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int | getBaseHpConsumeRate () |
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float | getBaseHpMax () |
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float | getBaseHpReg () |
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int | getBaseINT () |
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int | getBaseMAtk () |
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int | getBaseMAtkSpd () |
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int | getBaseMCritRate () |
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int | getBaseMDef () |
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int | getBaseMEN () |
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int | getBaseMovement () |
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double | getBaseMovementVuln () |
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int | getBaseMpConsumeRate () |
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float | getBaseMpMax () |
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float | getBaseMpReg () |
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float | getBaseMReuseRate () |
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int | getBasePAtk () |
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int | getBasePAtkSpd () |
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int | getBasePDef () |
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int | getBasePoison () |
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double | getBasePoisonVuln () |
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int | getBaseRoot () |
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double | getBaseRootVuln () |
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int | getBaseRunSpd () |
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int | getBaseShldDef () |
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int | getBaseShldRate () |
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int | getBaseSleep () |
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double | getBaseSleepVuln () |
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int | getBaseSTR () |
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int | getBaseStun () |
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double | getBaseStunVuln () |
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int | getBaseWalkSpd () |
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int | getBaseWater () |
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double | getBaseWaterVuln () |
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int | getBaseWind () |
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double | getBaseWindVuln () |
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int | getBaseWIT () |
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int | getCollisionHeight () |
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int | getCollisionRadius () |
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double | getFCollisionHeight () |
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double | getFCollisionRadius () |
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double | getdCollisionHeight () |
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double | getdCollisionRadius () |
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boolean | isUndead () |
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void | setBaseAggression (int _baseAggression) |
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void | setBaseAggressionRes (double _baseAggressionVuln) |
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void | setBaseAtkRange (int _baseAtkRange) |
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void | setBaseBleed (int _baseBleed) |
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void | setBaseBleedVuln (double _baseBleedVuln) |
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void | setBaseBreath (int _baseBreath) |
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void | setBaseCON (int _baseCON) |
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void | setBaseConfusion (int _baseConfusion) |
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void | setBaseConfusionVuln (double _baseConfusionVuln) |
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void | setBaseCpMax (float _baseCpMax) |
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void | setBaseCritRate (int _baseCritRate) |
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void | setBaseDark (int _baseDark) |
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void | setBaseDarkVuln (double _baseDarkVuln) |
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void | setBaseDEX (int _baseDEX) |
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void | setBaseEarth (int _baseEarth) |
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void | setBaseEarthVuln (double _baseEarthVuln) |
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void | setBaseFire (int _baseFire) |
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void | setBaseFireVuln (double _baseFireVuln) |
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void | setBaseHoly (int _baseHoly) |
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void | setBaseHolyVuln (double _baseHolyVuln) |
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void | setBaseHpConsumeRate (int _baseHpConsumeRate) |
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void | setBaseHpMax (float _baseHpMax) |
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void | setBaseHpReg (float _baseHpReg) |
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void | setBaseINT (int _baseINT) |
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void | setBaseMAtk (int _baseMAtk) |
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void | setBaseMAtkSpd (int _baseMAtkSpd) |
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void | setBaseMCritRate (int _baseMCritRate) |
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void | setBaseMDef (int _baseMDef) |
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void | setBaseMEN (int _baseMEN) |
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void | setBaseMovement (int _baseMovement) |
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void | setBaseMovementVuln (double _baseMovementVuln) |
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void | setBaseMpConsumeRate (int _baseMpConsumeRate) |
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void | setBaseMpMax (float _baseMpMax) |
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void | setBaseMpReg (float _baseMpReg) |
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void | setBaseMReuseRate (float _baseMReuseRate) |
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void | setBasePAtk (int _basePAtk) |
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void | setBasePAtkSpd (int _basePAtkSpd) |
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void | setBasePDef (int _basePDef) |
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void | setBasePoison (int _basePoison) |
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void | setBasePoisonVuln (double _basePoisonVuln) |
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void | setBaseRoot (int _baseRoot) |
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void | setBaseRootVuln (double _baseRootVuln) |
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void | setBaseRunSpd (int _baseRunSpd) |
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void | setBaseShldDef (int _baseShldDef) |
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void | setBaseShldRate (int _baseShldRate) |
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void | setBaseSleep (int _baseSleep) |
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void | setBaseSleepVuln (double _baseSleepVuln) |
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void | setBaseSTR (int _baseSTR) |
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void | setBaseStun (int _baseStun) |
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void | setBaseStunVuln (double _baseStunVuln) |
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void | setBaseWater (int _baseWater) |
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void | setBaseWaterVuln (double _baseWaterVuln) |
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void | setBaseWind (int _baseWind) |
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void | setBaseWindVuln (double _baseWindVuln) |
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void | setBaseWIT (int _baseWIT) |
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void | setCollisionHeight (double _collisionHeight) |
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void | setCollisionRadius (double _collisionRadius) |
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void | setUndead (boolean _isUndead) |
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