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final boolean | checkIfInZone (int x, int y) |
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final boolean | checkIfInZone (L2Object obj) |
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final Map< Integer, ClanHall > | getAllClanHalls () |
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final ClanHall | getClanHall (int x, int y) |
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final ClanHall | getClanHall (L2Object activeObject) |
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final ClanHall | getClanHall (String name) |
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final ClanHall | getClanHallById (int clanHallId) |
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final ClanHall | getClanHallByOwner (L2Clan clan) |
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final Map< Integer, ClanHall > | getClanHalls () |
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final Map< Integer, ClanHall > | getFreeClanHalls () |
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final ClanHall | getNearbyClanHall (int x, int y, int maxDist) |
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final ClanHall[] | getTownClanHalls (int townId) |
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final boolean | isFree (int chId) |
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final void | reload () |
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final synchronized void | setFree (int chId) |
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final synchronized void | setOwner (int chId, L2Clan clan) |
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static Logger | _log = Logger.getLogger(ClanHallManager.class.getName()) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/manager/ClanHallManager.java