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| FortManager (Fort fort) |
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void | despawnNpcCommanders () |
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void | despawnSpecialEnvoys () |
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void | despawnSuspiciousMerchant () |
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final int | findNearestFortIndex (L2Object obj) |
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int | getEnvoyCastle (int npcId) |
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final Fort | getFort () |
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final Fort | getFort (int x, int y, int z) |
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final Fort | getFort (L2Object activeObject) |
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final Fort | getFort (String name) |
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final Fort | getFortById (int fortId) |
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final Fort | getFortByOwner (L2Clan clan) |
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final int | getFortIndex (int fortId) |
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final int | getFortIndex (int x, int y, int z) |
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final int | getFortIndex (L2Object activeObject) |
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final List< Fort > | getForts () |
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void | spawnNpcCommanders () |
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void | spawnSpecialEnvoys () |
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void | spawnSuspiciousMerchant () |
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Map< Integer, Integer > | _envoyCastles = new HashMap<>() |
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Map< Integer, List< L2Spawn > > | _npcCommanders = new HashMap<>() |
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Map< Integer, List< L2Spawn > > | _siegeNpcs = new HashMap<>() |
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Map< Integer, List< L2Spawn > > | _specialEnvoys = new HashMap<>() |
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List< L2Spawn > | _npcCommandersSpawns |
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List< L2Spawn > | _siegeNpcsSpawns |
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List< L2Spawn > | _specialEnvoysSpawns |
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int | _respawnTime |
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static final Logger | _log = Logger.getLogger(FortManager.class.getName()) |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/manager/FortManager.java