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| DimensionalRift (L2Party party, byte roomType, byte roomId) |
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void | checkBossRoom (byte roomId) |
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void | createSpawnTimer (final byte room) |
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byte | getCurrentRoom () |
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List< L2PcInstance > | getDeadMemberList () |
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byte | getMaxJumps () |
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List< L2PcInstance > | getRevivedAtWaitingRoom () |
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int[] | getRoomCoord (byte roomId) |
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Timer | getSpawnTimer () |
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TimerTask | getSpawnTimerTask () |
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ExclusiveTask | getTeleportTimerTask () |
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byte | getType () |
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void | killRift () |
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void | manualExitRift (L2PcInstance player, L2Npc npc) |
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void | manualTeleport (L2PcInstance player, L2Npc npc) |
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void | memberDead (L2PcInstance player) |
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void | memberRessurected (L2PcInstance player) |
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void | partyMemberExited (L2PcInstance player) |
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void | partyMemberInvited () |
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void | setSpawnTimer (Timer t) |
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void | setSpawnTimerTask (TimerTask st) |
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void | setTeleportTimerTask (ExclusiveTask tt) |
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void | unspawnRoom (byte room) |
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void | usedTeleport (L2PcInstance player) |
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final Map< Byte, List< L2Spawn > > | _spawns = new HashMap<>() |
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boolean | isBossRoom = false |
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void | createTeleporterTimer (final boolean reasonTP) |
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synchronized void | teleportToNextRoom (L2PcInstance player) |
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void | teleportToWaitingRoom (L2PcInstance player) |
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List< Byte > | _completedRooms = new ArrayList<>() |
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List< L2PcInstance > | deadPlayers = new ArrayList<>() |
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List< L2PcInstance > | revivedInWaitingRoom = new ArrayList<>() |
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byte | jumps_current = 0 |
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byte | _choosenRoom = -1 |
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byte | _roomType |
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L2Party | _party |
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long | _jumpTime |
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The documentation for this class was generated from the following file:
- /home/master/Documents/l2/servers/source/l2premium/L2JPremium_GameServer/src/com/premium/game/model/entity/DimensionalRift.java