L2JPREMIUM  5M
com.premium.game.model.L2Party Class Reference

Public Member Functions

 L2Party (L2PcInstance leader, int itemDistribution)
 
boolean addPartyMember (L2PcInstance player)
 
void broadcastCSToPartyMembers (CreatureSay msg, L2PcInstance broadcaster)
 
void broadcastSnoopToPartyMembers (int type, String name, String text)
 
void broadcastToPartyMembers (L2GameServerPacket msg)
 
void broadcastToPartyMembers (L2PcInstance player, L2GameServerPacket msg)
 
void broadcastToPartyMembersNewLeader ()
 
void changePartyLeader (String name)
 
void decreasePendingInvitationNumber ()
 
void distributeAdena (L2PcInstance player, int adena, L2Character target)
 
void distributeItem (L2PcInstance player, L2Attackable.RewardItem item, boolean spoil, L2Attackable target)
 
void distributeItem (L2PcInstance player, L2ItemInstance item)
 
void distributeXpAndSp (long xpReward, int spReward, List< L2Playable > rewardedMembers, int topLvl, L2Npc target, int partyDmg, boolean isChampion)
 
L2CommandChannel getCommandChannel ()
 
DimensionalRift getDimensionalRift ()
 
synchronized L2PcInstance getLeader ()
 
int getLevel ()
 
int getLootDistribution ()
 
L2PcInstance getMemberById (int objId)
 
int getMemberCount ()
 
int getPartyLeaderOID ()
 
synchronized List< L2PcInstancegetPartyMembers ()
 
L2PcInstance[] getPartyMembersWithoutLeader ()
 
L2PartyRoom getPartyRoom ()
 
int getPendingInvitationNumber ()
 
void increasePendingInvitationNumber ()
 
boolean isInCommandChannel ()
 
boolean isInDimensionalRift ()
 
boolean isLeader (L2PcInstance player)
 
void recalculatePartyLevel ()
 
void refreshPartyView ()
 
void removePartyMember (L2PcInstance player)
 
void removePartyMember (L2PcInstance player, boolean oust)
 
void removePartyMember (String name, boolean oust)
 
void setCommandChannel (L2CommandChannel channel)
 
void setDimensionalRift (DimensionalRift dr)
 
void setLootDistribution (int dist)
 
void setPartyRoom (L2PartyRoom room)
 

Static Public Attributes

static final int ITEM_LOOTER = 0
 
static final int ITEM_RANDOM = 1
 
static final int ITEM_RANDOM_SPOIL = 2
 
static final int ITEM_ORDER = 3
 
static final int ITEM_ORDER_SPOIL = 4
 

The documentation for this class was generated from the following file: