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void | addExpAndSp (int exp, int sp) |
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void | addNotifyOfDeath (L2Character character) |
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void | addRadar (int x, int y, int z) |
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L2Npc | addSpawn (int npcId) |
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L2Npc | addSpawn (int npcId, int despawnDelay) |
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L2Npc | addSpawn (int npcId, int x, int y, int z) |
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L2Npc | addSpawn (int npcId, int x, int y, int z, int despawnDelay) |
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L2Npc | addSpawn (int npcId, int x, int y, int z, int heading, boolean randomOffset, int despawnDelay) |
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L2Npc | addSpawn (int npcId, int x, int y, int z, int heading, boolean randomOffset, int despawnDelay, boolean isSummonSpawn) |
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L2Npc | addSpawn (int npcId, L2Character cha) |
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L2Npc | addSpawn (int npcId, L2Character cha, boolean randomOffset, int despawnDelay) |
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L2Npc | addSpawn (int npcId, L2Character cha, int despawnDelay) |
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void | clearRadar () |
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void | closeTutorialHtml () |
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QuestState | exitQuest (boolean repeatable) |
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QuestState | exitQuest (int repeatable) |
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Object | get (String var) |
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int | getEnchantLevel (int itemId) |
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int | getInt (String var) |
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int | getItemEquipped (int loc) |
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L2PcInstance | getPlayer () |
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Quest | getQuest () |
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int | getQuestItemsCount (int itemId) |
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String | getQuestName () |
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final QuestTimer | getQuestTimer (String name) |
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byte | getState () |
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void | giveAdena (int count, boolean hz) |
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void | giveItems (int itemId, int count) |
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void | giveItems (int itemId, int count, int enchantlevel) |
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boolean | isCompleted () |
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final boolean | isExitQuestOnCleanUp () |
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boolean | isMeIgnored () |
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boolean | isStarted () |
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void | onTutorialClientEvent (int number) |
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void | playSound (String sound) |
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void | playTutorialVoice (String voice) |
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void | removeRadar (int x, int y, int z) |
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void | rewardItems (int itemId, int count) |
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void | rewardItems (int itemId, int count, int enchantlevel) |
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String | set (String var, String val) |
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void | setIsExitQuestOnCleanUp (boolean isExitQuestOnCleanUp) |
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Object | setState (byte state) |
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String | showHtmlFile (String fileName) |
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void | showQuestionMark (int number) |
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void | showTutorialHTML (String html) |
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void | startQuestTimer (String name, long time) |
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void | startQuestTimer (String name, long time, L2Npc npc) |
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void | startRepeatingQuestTimer (String name, long time) |
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void | startRepeatingQuestTimer (String name, long time, L2Npc npc) |
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void | takeItems (int itemId, int count) |
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String | unset (String var) |
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