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static void | addFuncsToNewCharacter (L2Character cha) |
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static final boolean | calcAtkBreak (L2Character target, double dmg) |
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static final int | calcAtkSpd (L2Character attacker, L2Skill skill, double time) |
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static final boolean | calcBlow (L2Character activeChar, L2Character target, int chance) |
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static double | calcBlowDamage (L2Character attacker, L2Character target, L2Skill skill, byte shld, boolean ss) |
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static final double | calcCpRegen (L2Character cha) |
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static final boolean | calcCrit (double rate) |
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static final boolean | calcCrit (L2Character attacker, L2Character target, double rate) |
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static boolean | calcCubicSkillSuccess (L2CubicInstance attacker, L2Character target, L2Skill skill) |
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static final double | calcFestivalRegenModifier (L2PcInstance activeChar) |
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static boolean | calcHitMiss (L2Character attacker, L2Character target) |
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static final double | calcHpRegen (L2Character cha) |
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static final double | calcLethal (L2Character activeChar, L2Character target, int baseLethal, int magiclvl) |
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static final boolean | calcLethalHit (L2Character activeChar, L2Character target, L2Skill skill) |
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static boolean | calcMagicAffected (L2Character actor, L2Character target, L2Skill skill) |
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static final double | calcMagicDam (L2Character attacker, L2Character target, L2Skill skill, boolean ss, boolean bss, boolean mcrit) |
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static final double | calcMagicDam (L2CubicInstance attacker, L2Character target, L2Skill skill, boolean mcrit) |
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static boolean | calcMagicSuccess (L2Character attacker, L2Character target, L2Skill skill) |
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static double | calcManaDam (L2Character attacker, L2Character target, L2Skill skill, boolean ss, boolean bss) |
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static final boolean | calcMCrit (double mRate) |
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static final double | calcMpRegen (L2Character cha) |
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static final int | calcPAtkSpd (L2Character attacker, L2Character target, double atkSpd, double base) |
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static final double | calcPhysDam (L2Character attacker, L2Character target, L2Skill skill, byte shld, boolean crit, boolean dual, boolean ss) |
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static boolean | calcPhysicalSkillEvasion (L2Character target, L2Skill skill) |
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static byte | calcShldUse (L2Character attacker, L2Character target) |
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static byte | calcShldUse (L2Character attacker, L2Character target, boolean sendSysMsg) |
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static final double | calcSiegeRegenModifer (L2PcInstance activeChar) |
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static boolean | calcSkillMastery (L2Character actor, L2Skill skill) |
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static double | calcSkillProficiency (L2Skill skill, L2Character attacker, L2Character target) |
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static byte | calcSkillReflect (L2Character target, L2Skill skill) |
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static double | calcSkillStatModifier (L2Skill skill, L2Character target) |
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static boolean | calcSkillSuccess (L2Character attacker, L2Character target, L2Skill skill, boolean ss, boolean sps, boolean bss) |
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static double | calcSkillVulnerability (L2Character target, L2Skill skill) |
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static double | calcSkillVulnerability (L2Character target, L2Skill skill, L2SkillType type) |
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static double | calculateSkillResurrectRestorePercent (double baseRestorePercent, L2Character caster) |
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static boolean | calculateUnlockChance (L2Skill skill) |
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static double | calcValakasAttribute (L2Character attacker, L2Character target, L2Skill skill) |
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static double | calcWeightRuneModifed (L2Character ch) |
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static int | getRegeneratePeriod (L2Character cha) |
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static Calculator[] | getStdDoorCalculators () |
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static Calculator[] | getStdNPCCalculators () |
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